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Sergeant Major

Joined: Fri Feb 20, 2004 3:00 am
Posts: 66
Location: USA
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Tell you what tIGE. How about the aliens that are there now just reduced severly? You know, maybe 10 or 20 max each. [:D]

Brian

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Wed Feb 25, 2004 10:08 pm
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1st Sergeant

Joined: Tue Feb 17, 2004 3:00 am
Posts: 38
Location: USA
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Thanx, Plus email if you plan on Re-Bang...


Wed Feb 25, 2004 10:14 pm
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Chief Warrant Officer

Joined: Thu Aug 15, 2002 2:00 am
Posts: 166
Location: USA
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For as long as I can remember you are able to retreat off of defensive figs even if someone has an IG. Now lets say you came into a sector I had destroyed the figs and you had the IG on then I would be stuck. I think it is a case of you are a noob who does not know the rules of the game. For a defination of a newb or as I like to say noob look in the smack talk forum. Also I would like to post your smack you were talking last night.

Crunch pathetic
Crunch but I noticed you run when dealing with overwhelming force
Crunch like little girs
Crunch er girls
Crunch and you back off when you meet real defenses
Crunch again pathetic
Crunch heh
Crunch c'mon in chicken **** :)
Crunch I didn't think so
Crunch I'll deal with your puny forces later
Crunch you're a joke
Crunch flying around killing things
Crunch that's a good trick
Crunch I'm capturing it for posterity
Crunch seems like you got yourself a few bugs as well
Crunch niiice
Crunch you'll be baned by tomorrow for it though :)
Crunch very interesting indeed
Crunch very interesting
Crunch this is one for the eisonline forums

Now I will tell everyone what was going on. During your smack. I was too busy to talk to you so you really talked to yourself.

Crunch pathetic
Crunch but I noticed you run when dealing with overwhelming force

RIGHT HERE I WAS GOING TO SD TO GET SOME GEN TORPS.

Crunch like little girs
Crunch er girls
Crunch and you back off when you meet real defenses
Crunch again pathetic

HERE I AM BUILDING THE PLANETS

Crunch heh
Crunch c'mon in chicken **** :)
Crunch I didn't think so
Crunch I'll deal with your puny forces later

HERE I DROP 300K FIGS IN SECTOR

Crunch you're a joke
Crunch flying around killing things
Crunch that's a good trick

HERE WE ARE KILLING FIGS AND RETREATING OFF OF DEF FIGS

Crunch I'm capturing it for posterity
Crunch seems like you got yourself a few bugs as well

STILL KILLING FIGS

Crunch niiice
Crunch you'll be baned by tomorrow for it though :)
Crunch very interesting indeed
Crunch very interesting
Crunch this is one for the eisonline forums

KILLED ALL 4 MIL FIGS AND DESTROYED HIM

Notice the silence after that does it not sound good.

Oh and with all the aliens in the game we could have capped enough ships to just xfer to them and then come in and kill more figs. But you being a noob prob dont get that either.

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Thu Feb 26, 2004 2:43 am
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1st Sergeant

Joined: Tue Feb 17, 2004 3:00 am
Posts: 38
Location: USA
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Ya thats about how it went, except the part where Major's blows his Ship and Escape Pod, then we drain all 14 planets and Blow them.... and well thats it.


Thu Feb 26, 2004 2:47 am
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Commander

Joined: Thu Feb 20, 2003 3:00 am
Posts: 1529
Location: USA
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This isn't the smack talk forum, this is a support forum. You can consider yourselves warned. Any more chest thumping stuff in here will get you booted, I'm tired of this crap.


Thu Feb 26, 2004 4:19 am
Profile ICQ
1st Sergeant

Joined: Tue Feb 17, 2004 3:00 am
Posts: 38
Location: USA
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HN,
Sorry it just drives me crazy when some one calls us cheaters. Next time I will post a link to the smack Forum.


Thu Feb 26, 2004 2:15 pm
Profile YIM
Chief Warrant Officer

Joined: Thu Aug 15, 2002 2:00 am
Posts: 166
Location: USA
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Actually Harley could you just move it over to the smack talk forum.
Thanks

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Thu Feb 26, 2004 3:17 pm
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Ensign

Joined: Sun Dec 24, 2000 3:00 am
Posts: 259
Location: USA
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quote:Originally posted by DEMON

Actually Harley could you just move it over to the smack talk forum.
Thanks



why should we have to move a thread that started out looking for support, just because a couple people can't follow the rules? What is going to happen is all these OT and inappropriate posts will be deleted, so i suggest if you want to save anything you do it quickly.

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Rick Mead
Project Manager teamEIS


Thu Feb 26, 2004 4:13 pm
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Sergeant

Joined: Tue Feb 24, 2004 3:00 am
Posts: 8
Location: USA
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Rick-

I hope you don't think my intentio was to initiate smack talk. That was the furthest thing from my mind. I'm concerned that there was some sort of log in log out bug being used to lock me up, or some sort of glitch in that venue. I was only able to talk during the attack, I was not able to initiate any other commands, and the talking had to be done quickly because every time he re-entered my sector I was booted from the game. As far as him being booted to, all I know is, when I re-entered the game I received messages that my fighters were still under attack while I was out.

Honestly, I saved these logs, if you want to see them. All of the smack talk I did in the game before they attacked and before this "error" occurred is really irrelevant isn't it? I fail to see the point of them posting it, other than to gloat over their victory.

I'm thinking they exploited a bug plain and simple, and I only said this not to talk smack but to get to the bottom of it so it can be fixed, that's all.

As far as the comment "for as long as I can remember you could retreat off defensive fighters with an IG in the sector," well, that all depends on how far back he can remember. I've been playing the game since before there was a Gold. I also played heavily on the beta test sites for Gold. I've been playing since about 1992, so, I can tell you, I remember when the IC held a ship, no matter whether there were fighters in a sector or not? Was this a deliberate change to the game, or was something overlooked?

Smasher (Cruncher)


Thu Feb 26, 2004 11:24 pm
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Commander

Joined: Thu Feb 20, 2003 3:00 am
Posts: 1529
Location: USA
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For the last 3.5 years at least, this has been the behavior of a ship based IG. If it used to behave differently, I would expect it was prior to the TWGS revisions of the game, which was before my time.


Fri Feb 27, 2004 8:25 am
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Lieutenant J.G.
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Joined: Tue Feb 19, 2002 3:00 am
Posts: 486
Location: United States
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Just as a note, I think one IG should work just like any other IG, if a planet will not let you retreat off of fighters in sector then the ship shouldnt let you either.

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Fri Feb 27, 2004 2:14 pm
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Commander

Joined: Sun Feb 25, 2001 3:00 am
Posts: 1838
Location: Guam USA
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As I said , it was bad data .. probly due to the older version upgrade.

The lag was the newer twgs trying to correct the problem ..

The game should have been played out before the upgrade.
Anyways , rebang will fix it.

As for IG .. no it acted right.
With Def or Tol figs , retreat is always an option.
With Offencive .. and they get less offencive odds then defending ..
but the player normally leaves in pod ..

hope this clarifies ..help. [:D]

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Fri Feb 27, 2004 4:05 pm
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Sergeant Major

Joined: Fri Feb 20, 2004 3:00 am
Posts: 66
Location: USA
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Vid Kid,

It seems to be running good now. I re-banged lastnight about 6PM PST and the game was back online by midnight PST.
Thanks to everyone for all the help.

Brian

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Sat Feb 28, 2004 10:20 pm
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Lieutenant J.G.

Joined: Fri Nov 16, 2001 3:00 am
Posts: 438
Location: USA
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quote:Originally posted by Vid Kid


As I said , it was bad data .. probly due to the older version upgrade.

I've been reading this string with much interest. I think it rather odd that two well known players have both had "bad luck" at this same system with odd things going on, and virtually no explanation except "maybe it was a dat corruption." I think Cruncher's concerns bear looking into. I beta tested Gold at my site (the old Twars.com) as well as the server itself. I've seen some odd things and some of them have never been looked into, and this is one of them! My question, is the eis team going to even consider the possibility that something underhanded went on, or are they going to simply dismiss it in the same fashion you have here? I think that's a mistake if they do.

quote:
The lag was the newer twgs trying to correct the problem ..

What lag? Were you reading the same posts I was? The guy was booted right out of the game, not once but five times, and each time he tried to re-enter he could do nothing except type a quick sentence on fed comm! What sticks out the most is that this "error" occurred at the exact time majorpayne was making an extremely risky move into a sector occupied by cruncher and defended to the hilt with fighters. This is a fact that everyone seems to miss completely. The guy should have died, plain and simple, instead, his quarry was booted from the game over and over again! C'mon people!

quote:
As for IG .. no it acted right.
With Def or Tol figs , retreat is always an option.
With Offencive .. and they get less offencive odds then defending ..
but the player normally leaves in pod ..

hope this clarifies ..help. [:D]



I didn't even have to think about this one when Cruncher asked me about it. I told him exactly how and when this change was made, and yes it was a change, and no you are not correct, it did not act right. Long ago, an Interdictor Cruiser worked exactly like a planet. You enter a sector where it is active and you are trapped, no matter how many fighters are there! If you don't believe me, I'm sure there are still older versions of twars out there, load one up and check it out! Where this change came into effect was when a bug was fixed! It used to be you could tow a ship or player into a defended sector and if you either got podded or dropped carrier the item or person in tow would remain in the sector, slipping past all defenses. There were several other related bugs to this problem. JP fixed this by making it so that you aren't actually registered as in the sector until you either survive the defenses or overcome them. This was a great fix for what he was trying to solve, but it created a few problems. For instance, at first, if there were mines or debris in the sector you just left, when you retreated, you'd get hit by them again, so the game was saying, "yes you left the last sector but you never entered a new sector", there were several other problems I don't remember. This current issue (the ship IC won't hold if they retreat) is one of those problems and it was shrugged off as incidental, but in my estimation it is not, because a person is free to enter the sector attack defenses at will, and you can be sitting right there in your IC and be unable to lock them with your IC! That's just silly. The MINUTE they hit the A button on your defenses and launch an attack, by god, they are IN your sector and you should be able to lock them with your IC, that's just common sense. Anyone who says otherwise is simply just not thinking straight in my opinion.

I love what the eis team has done with the game over the years, I can see how they can feel that an IC not holding when there are defensive fighters in the sector is a small problem, however, it really is not, especially in an unlimited turn game, where you are sitting there waiting for your planets to develop, and you can't even count on an IC to help you defend your sector against people who go in there and run endless scripts, load up on fighters, then fly around attacking everything in sight with macros and scripts! It's a shame that sysops have been forced to implement "no attack" rules for so many days in unlimited turn games! Why? Because of problems like this one. If an IC held a player, and they couldn't just keep retreating and reloading, you'd have a better chance defending a sector in the earlier stages.

How hard would it be to correct? It can't be that hard, make it so that if the person chooses to attack the fighters in the sector, he's fair game for the interdictor on your ship! I can buy the idea that a guy who accidentally wanders into a defended sector and then retreats should be allowed to leave, but, man the guy was attacking the fighters there THEN retreating! Pay attention will ya :)

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Sun Feb 29, 2004 1:43 am
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Sergeant Major

Joined: Fri Feb 20, 2004 3:00 am
Posts: 66
Location: USA
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You know I never even thought of that as a tactic. So in the before time you could sit with an IC in the sector and be offline and it would hold the other player there? Or would you have to be online? If that was the case it should be brought back if possible. That would discourage some from attacking if they saw a IC sitting there. Just for clarification. You can't attack another player or alien until you've defeated the sector figs right?

Thanks,
Brian

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Sun Feb 29, 2004 4:48 am
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