*** Official BOTE 2011 Thread ***
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Runaway Proton
Gameop
Joined: Thu Aug 24, 2006 2:00 am Posts: 1737 Location: USA
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 Re: *** Official BOTE 2011 Thread ***
Cruncher wrote: In the spirt of BOTE, shouldn't teams come from active servers? And the players are the ones who actually play that server?
That was the original premise of this game. Cruncher I won't argue the premise of the game. I do know that the game wasn't hosted after 2002 until I hosted it as SG's request in 2007. We discussed it then, and it was explained to me by him that anybody with a valid code could sponsor a team. It was run that way in 2007 and continued since. As far as players playing that site, it couldn't work that way any more. Players don't as a whole play a single site. So to limit them like that would be difficult. As TWGS has become a global thing, rather than the BBS game it used to be, we have to be a bit flexible and allow tournaments to grow with the game. I don't think we've ruined the tournament by moving outside this premise.
_________________ American soldiers don't fight because they hate what's in front of them...they fight because they love what's behind them. http://www.runawayproton.com <-- Expired telnet://runawayproton.dyndns.org:223 V2.20b Games <-- Expired http://www.twsubspace.com <-- Expired Teamspeak 3 50.23.212.53:4196 <-- Expired Just a has been now.
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| Sat Nov 12, 2011 7:49 am |
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Cruncher
Ambassador
Joined: Fri Feb 23, 2001 3:00 am Posts: 4016 Location: USA
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 Re: *** Official BOTE 2011 Thread ***
Runaway Proton wrote: Cruncher wrote: In the spirt of BOTE, shouldn't teams come from active servers? And the players are the ones who actually play that server?
That was the original premise of this game. Cruncher I won't argue the premise of the game. I do know that the game wasn't hosted after 2002 until I hosted it as SG's request in 2007. We discussed it then, and it was explained to me by him that anybody with a valid code could sponsor a team. It was run that way in 2007 and continued since. As far as players playing that site, it couldn't work that way any more. Players don't as a whole play a single site. So to limit them like that would be difficult. As TWGS has become a global thing, rather than the BBS game it used to be, we have to be a bit flexible and allow tournaments to grow with the game. I don't think we've ruined the tournament by moving outside this premise. Without this premise then we have just another tournament, the only difference is this one has closer to classic edits. Nothing Elite about it, just the same 2 or 3 teams who enjoy using bugs... sigh.
_________________
BOTE 1998 Champs: Team Fament HHT 2015 Champs: Cloud09 Big Game 2016 Champs: Draft team HHT 2018 Champs: Rock Stars Big Game 2019 Champs: Draft Team
Classic Style Games Here: telnet://crunchers-twgs.com:2002 Web page from 1990's: https://web.archive.org/web/20170103155645/http://tradewars.fament.com/Cruncher/tradewar.htm Blog with current server info: http://cruncherstw.blogspot.com Discord: https://discord.gg/4dja5Z8 E-mail: Cruncherstw@gmail.com FaceBook: http://www.facebook.com/CrunchersTW
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| Sat Nov 12, 2011 8:33 am |
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T0yman
Veteran Op
Joined: Sat Dec 29, 2007 5:06 pm Posts: 2059 Location: Oklahoma
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 Re: *** Official BOTE 2011 Thread ***
Cruncher wrote: In the spirt of BOTE, shouldn't teams come from active servers? And the players are the ones who actually play that server?
That was the original premise of this game. There are many "Active" servers currently running that are not public. I had an inquiry to sponsor a team and I elected to offer a set codes, would you rather people not play cause they can't find a team they want to play on? I would think the more the better but I could be wrong, feel free to correct me.
_________________ T0yman (Permanently Retired since 2012) Proverbs 17:28 <-- Don't know it, most should it would stop a lot of the discussions on here.
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| Sat Nov 12, 2011 8:34 am |
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Cruncher
Ambassador
Joined: Fri Feb 23, 2001 3:00 am Posts: 4016 Location: USA
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 Re: *** Official BOTE 2011 Thread ***
T0yman wrote: There are many "Active" servers currently running that are not public.
I had an inquiry to sponsor a team and I elected to offer a set codes, would you rather people not play cause they can't find a team they want to play on? I would think the more the better but I could be wrong, feel free to correct me. Obviously, the more the merrier. So, If I'm understanding, this is more about teams who usually play together on any server now? Rather than representing a "home" server? Or if the teams are playing mainly on a private, non-public servers, must they be sponsored by a public server?
_________________
BOTE 1998 Champs: Team Fament HHT 2015 Champs: Cloud09 Big Game 2016 Champs: Draft team HHT 2018 Champs: Rock Stars Big Game 2019 Champs: Draft Team
Classic Style Games Here: telnet://crunchers-twgs.com:2002 Web page from 1990's: https://web.archive.org/web/20170103155645/http://tradewars.fament.com/Cruncher/tradewar.htm Blog with current server info: http://cruncherstw.blogspot.com Discord: https://discord.gg/4dja5Z8 E-mail: Cruncherstw@gmail.com FaceBook: http://www.facebook.com/CrunchersTW
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| Sat Nov 12, 2011 10:38 am |
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Kavanagh
Ambassador
Joined: Wed Feb 28, 2001 3:00 am Posts: 1410 Location: Boo! inc. Ireland
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 Re: *** Official BOTE 2011 Thread ***
Runaway Proton wrote: I do know that the game wasn't hosted after 2002 until I hosted it as SG's request in 2007. As a matter of historical record, BOTE was played in 2003 and 2004. I played in the 2003 game and I think I played in the 2004, which was banged (very late) by Eleq, December 1 2004. I can provide cites if required. No recollection of 2005 (unlikely that there was one, the 2004 would have spilled over) and none of 2006. There was controversy over the 2004 settings; Eleq proposed 20K sectors IIRC but after some public debate agreed with Zoobar's position that BOTE had always been and should remain a 5K bang.
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| Sat Nov 12, 2011 10:54 am |
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Runaway Proton
Gameop
Joined: Thu Aug 24, 2006 2:00 am Posts: 1737 Location: USA
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 Re: *** Official BOTE 2011 Thread ***
Kavanagh wrote: Runaway Proton wrote: I do know that the game wasn't hosted after 2002 until I hosted it as SG's request in 2007. As a matter of historical record, BOTE was played in 2003 and 2004. I played in the 2003 game and I think I played in the 2004, which was banged (very late) by Eleq, December 1 2004. I can provide cites if required. No recollection of 2005 (unlikely that there was one, the 2004 would have spilled over) and none of 2006. There was controversy over the 2004 settings; Eleq proposed 20K sectors IIRC but after some public debate agreed with Zoobar's position that BOTE had always been and should remain a 5K bang. Thank you Kav! I'd love to get this detail from you. I've enquired before but never was able to track down any details. If you've got it, I'd love to include Host, teams, and winner for each of those missing years. I'm all for having a complete record.
_________________ American soldiers don't fight because they hate what's in front of them...they fight because they love what's behind them. http://www.runawayproton.com <-- Expired telnet://runawayproton.dyndns.org:223 V2.20b Games <-- Expired http://www.twsubspace.com <-- Expired Teamspeak 3 50.23.212.53:4196 <-- Expired Just a has been now.
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| Sat Nov 12, 2011 11:53 am |
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Runaway Proton
Gameop
Joined: Thu Aug 24, 2006 2:00 am Posts: 1737 Location: USA
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 Re: *** Official BOTE 2011 Thread ***
Cruncher wrote: T0yman wrote: There are many "Active" servers currently running that are not public.
I had an inquiry to sponsor a team and I elected to offer a set codes, would you rather people not play cause they can't find a team they want to play on? I would think the more the better but I could be wrong, feel free to correct me. Obviously, the more the merrier. So, If I'm understanding, this is more about teams who usually play together on any server now? Rather than representing a "home" server? Or if the teams are playing mainly on a private, non-public servers, must they be sponsored by a public server? They call themselves Permacorps now Cruncher, and they travel from server to server leaving destruction in their wakes. (Ok, overdramatic) These corps, if they have a member who has a TWGS code they are good to go (Such as Vid, member of Team Kraaken has a code) Others such as T0yman may have a valid code, and may pick up other members who don't necessarily associated with a known permacorp, are welcome to sponsor a team as well. A code holder may only sponsor one team of their choosing. Also hosts, such as myself, may have a valid code, but in the best interest of the game the host shouldn't sponsor a team.
_________________ American soldiers don't fight because they hate what's in front of them...they fight because they love what's behind them. http://www.runawayproton.com <-- Expired telnet://runawayproton.dyndns.org:223 V2.20b Games <-- Expired http://www.twsubspace.com <-- Expired Teamspeak 3 50.23.212.53:4196 <-- Expired Just a has been now.
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| Sat Nov 12, 2011 11:58 am |
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T0yman
Veteran Op
Joined: Sat Dec 29, 2007 5:06 pm Posts: 2059 Location: Oklahoma
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 Re: *** Official BOTE 2011 Thread ***
Why RP you think it might cause problems ...... lol
_________________ T0yman (Permanently Retired since 2012) Proverbs 17:28 <-- Don't know it, most should it would stop a lot of the discussions on here.
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| Sat Nov 12, 2011 12:03 pm |
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John Pritchett
Site Admin
Joined: Sun Dec 24, 2000 3:00 am Posts: 3151 Location: USA
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 Re: *** Official BOTE 2011 Thread ***
RP, when you have an info web page up, I'll post an announcement in the TW startup announcements, and maybe even do a mailing to he TWv2 op mailing list. Maybe we can get some lesser known sites to sponsor a team. Who knows if they'll be interested in playing the older version, but it's worth a try.
_________________ John Pritchett EIS --- Help fund the TradeWars websites! If you open a hosting account with A2 Hosting, the service EIS uses for all of its sites, EIS will earn credits toward its hosting bill.
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| Sat Nov 12, 2011 12:06 pm |
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The Mad Hatter
Chief Warrant Officer
Joined: Wed Nov 07, 2001 3:00 am Posts: 116 Location: Canada
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 Re: *** Official BOTE 2011 Thread ***
Runaway Proton wrote: Cruncher wrote: In the spirt of BOTE, shouldn't teams come from active servers? And the players are the ones who actually play that server?
That was the original premise of this game. Cruncher I won't argue the premise of the game. I do know that the game wasn't hosted after 2002 until I hosted it as SG's request in 2007. We discussed it then, and it was explained to me by him that anybody with a valid code could sponsor a team. It was run that way in 2007 and continued since. As far as players playing that site, it couldn't work that way any more. Players don't as a whole play a single site. So to limit them like that would be difficult. As TWGS has become a global thing, rather than the BBS game it used to be, we have to be a bit flexible and allow tournaments to grow with the game. I don't think we've ruined the tournament by moving outside this premise. So that would mean that I could host a team, even though I haven't run Windows, and therefore TWGS in over five years? That doesn't make sense. Wayne aka The Mad Hatter
_________________ The Mad Hatter Website http://madhatter.ca
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| Sat Nov 12, 2011 12:45 pm |
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Promethius
Ambassador
Joined: Mon Feb 09, 2004 3:00 am Posts: 3141 Location: Kansas
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 Re: *** Official BOTE 2011 Thread ***
The Mad Hatter wrote: Runaway Proton wrote: Cruncher wrote: In the spirt of BOTE, shouldn't teams come from active servers? And the players are the ones who actually play that server?
That was the original premise of this game. Cruncher I won't argue the premise of the game. I do know that the game wasn't hosted after 2002 until I hosted it as SG's request in 2007. We discussed it then, and it was explained to me by him that anybody with a valid code could sponsor a team. It was run that way in 2007 and continued since. As far as players playing that site, it couldn't work that way any more. Players don't as a whole play a single site. So to limit them like that would be difficult. As TWGS has become a global thing, rather than the BBS game it used to be, we have to be a bit flexible and allow tournaments to grow with the game. I don't think we've ruined the tournament by moving outside this premise. So that would mean that I could host a team, even though I haven't run Windows, and therefore TWGS in over five years? That doesn't make sense. Wayne aka The Mad Hatter What does make sense then? I haven't played on a home server since the BBS days because we are now able to pick different servers to play on because an edit we like is being banged. In the BBS days most of us played local because of the long distance telephone bills that would be involved in playing outside our area. Add that cost to "your playing that game again" from the spouse and just too much of a hassle to play other BBSs.
_________________
/ Promethius / Enigma / Wolfen /
"A man who has no skills can be taught, a man who has no honor has nothing."
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| Sat Nov 12, 2011 12:54 pm |
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The Mad Hatter
Chief Warrant Officer
Joined: Wed Nov 07, 2001 3:00 am Posts: 116 Location: Canada
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 Re: *** Official BOTE 2011 Thread ***
Runaway Proton wrote: Cruncher wrote: T0yman wrote: There are many "Active" servers currently running that are not public.
I had an inquiry to sponsor a team and I elected to offer a set codes, would you rather people not play cause they can't find a team they want to play on? I would think the more the better but I could be wrong, feel free to correct me. Obviously, the more the merrier. So, If I'm understanding, this is more about teams who usually play together on any server now? Rather than representing a "home" server? Or if the teams are playing mainly on a private, non-public servers, must they be sponsored by a public server? They call themselves Permacorps now Cruncher, and they travel from server to server leaving destruction in their wakes. (Ok, overdramatic) These corps, if they have a member who has a TWGS code they are good to go (Such as Vid, member of Team Kraaken has a code) Others such as T0yman may have a valid code, and may pick up other members who don't necessarily associated with a known permacorp, are welcome to sponsor a team as well. A code holder may only sponsor one team of their choosing. Also hosts, such as myself, may have a valid code, but in the best interest of the game the host shouldn't sponsor a team. They called them PermaCorps back in the BBS days, before I ran the first 20K sector game by programming a hack that enabled the Trade Wars 2002 V1.00 through V1.03D to use multiple data files. I still have the source code for it backed up. PermaCorps are nothing new, nor are server raids. The Count of Time, Black Shadow, Zoobar, and myself used to raid local Bulletin Board systems, and destroy the game that was being played there by being the best damned players, and knowing the rules better. I was the local "distributor" of Tradewars 2002 effectively, because I was the only person who was willing to run up their phone bill using a 2400 baud modem to call Gary's BBS in Kansas to download the new versions. I have to call Zoobar anyway, I'll ask if he is interested in saying anything. Wayne aka The Mad Hatter
_________________ The Mad Hatter Website http://madhatter.ca
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| Sat Nov 12, 2011 12:55 pm |
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John Pritchett
Site Admin
Joined: Sun Dec 24, 2000 3:00 am Posts: 3151 Location: USA
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 Re: *** Official BOTE 2011 Thread ***
BOTE is a tournament where gameops put together teams of the best players they know who are willing to represent them. Period. It's not this complicated.
_________________ John Pritchett EIS --- Help fund the TradeWars websites! If you open a hosting account with A2 Hosting, the service EIS uses for all of its sites, EIS will earn credits toward its hosting bill.
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| Sat Nov 12, 2011 1:12 pm |
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T0yman
Veteran Op
Joined: Sat Dec 29, 2007 5:06 pm Posts: 2059 Location: Oklahoma
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 Re: *** Official BOTE 2011 Thread ***
John Pritchett wrote: BOTE is a tournament where gameops put together teams of the best players they know who are willing to represent them. Period. It's not this complicated. It's Trade Wars it is always complicated. We make a habit out of taking something simple and make it as difficult as humanly possible!!
_________________ T0yman (Permanently Retired since 2012) Proverbs 17:28 <-- Don't know it, most should it would stop a lot of the discussions on here.
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| Sat Nov 12, 2011 3:14 pm |
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Runaway Proton
Gameop
Joined: Thu Aug 24, 2006 2:00 am Posts: 1737 Location: USA
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 Re: *** Official BOTE 2011 Thread ***
T0yman wrote: John Pritchett wrote: BOTE is a tournament where gameops put together teams of the best players they know who are willing to represent them. Period. It's not this complicated. It's Trade Wars it is always complicated. We make a habit out of taking something simple and make it as difficult as humanly possible!! I so agree with this right now! Sigh,...
_________________ American soldiers don't fight because they hate what's in front of them...they fight because they love what's behind them. http://www.runawayproton.com <-- Expired telnet://runawayproton.dyndns.org:223 V2.20b Games <-- Expired http://www.twsubspace.com <-- Expired Teamspeak 3 50.23.212.53:4196 <-- Expired Just a has been now.
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| Sat Nov 12, 2011 3:30 pm |
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