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 Attacking at SD... 
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Sergeant Major

Joined: Fri Dec 14, 2001 3:00 am
Posts: 59
Location: USA
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Ok, I'm trying to figure out how to compete against this script that I've not seen before.

I just had someone attack me over and over at SD with 1 fighter, until I finally auto-fled. Instantly (Before my client even caught up to the scrolling) I was ptorped, then was at his mercy and destroyed. (tried hiding on a planet that happened to be in the sector, and he destroyed that... well, I didn't have much choice without turns, so I guess that was my only chance)

As a question, what could I have done to prevent this? It was scrolling so fast that my client could barely keep up when he was attacking me. *IS* there a way to compete against this? Or was I just the unlucky recipient of a repetitive script that's unbeatable? (I won't mention the ethics of being able to attack a blue at SD :)

Any suggestions are appreciated. :)

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Thu Mar 07, 2002 1:43 pm
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Staff Sergeant

Joined: Sun Mar 03, 2002 3:00 am
Posts: 19
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I don't understand why you were at his mercy. He attacked you with 1 fighter and you fled. Then ptorped you so you couldn't move. If he had enough fighters to overtake your ship then, why couldn't he have just overtaken your ship to begin with? If he didn't have enough fighters to overtake your ship, then why would you land on the plannet and let him blow you up?

Edited by - rocky on March 07 2002 11:53:23 AM


Thu Mar 07, 2002 2:51 pm
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Gunnery Sergeant

Joined: Sun Mar 03, 2002 3:00 am
Posts: 27
Location: USA
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Don't use auto-flee. Problem solved.


Thu Mar 07, 2002 3:22 pm
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Gunnery Sergeant

Joined: Sun Mar 03, 2002 3:00 am
Posts: 27
Location: USA
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Don't use auto-flee. Problem solved.


Thu Mar 07, 2002 3:22 pm
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Ambassador

Joined: Thu Feb 07, 2002 3:00 am
Posts: 537
Location: USA
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quote:
I don't understand why you were at his mercy. He attacked you with 1 fighter and you fled. Then ptorped you so you couldn't move. If he had enough fighters to overtake your ship then, why couldn't he have just overtaken your ship to begin with? If he didn't have enough fighters to overtake your ship, then why would you land on the plannet and let him blow you up?


This is a very common tactic called ping-torping. I attack you with one fighter, causing you to flee adjacent to Stardock whereupon I immediately photon you so I can deal with you at my liesure rather than having to worry about you running away. Ping torp scripts make for nice little AFK attack scripts, because you'll still be around and stranded next door when I get back to keys.

Ethical? That's debatable (like so many other types of scripts used in the game these days). Beatable? Yes. Don't sit in the sector at Stardock if you're over 1,000 experience. If you -are- over one thousand experience, learn how to use bursts with either TWX or SWATH or any other helper that offers bursting features. Basically, say I'm in a ISS, over 1,000 experience and I know someone is sitting off dock waiting to ping me. The sector I want to go to is sector 2222, and I have twarp and a fighter in that sector. From the main StarDock prompt I send the following string of commands:

q 2222*yy

This string gets sent to the server to process immediately. "q" quits you off the dock. The double spaces breaks the sector display if there are a lot of ships in the sector. "2222" is the destination sector number, "*" is equivalent to the enter key (in TWX burst mode at least, in other helpers replace the * with ^M). And the double "y" locks twarp onto the fighter and engages the twarp. I'm off dock and out of the sector in under a half second, depending on the speed of the server.

That's the only real way to beat ping-torp scripts. You can turn off autoflee, but then there's no reason they won't just kill you outright if you don't flee. Use bursts and avoid the problem entirely is my suggestion.

Lisa M. Wilson
aka Rave
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Thu Mar 07, 2002 3:38 pm
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1st Sergeant

Joined: Thu Dec 13, 2001 3:00 am
Posts: 38
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word to that! if Im evil or over 1k exp, and I have to go to dock, I ALWAYS travel in a maxed out ship, have auto-flee set to off, and have a macro ready to blast off dock and get me home in a split second. Also, if you arent fedsafe you shouldn't be hanging out at the dock. Get in, Get what you need, then get out. I usually even use a macro to warp or T-warp into dock, and port. So When all is said and done, im probably only visible in the sector for about a total of 1 second. 1/2 a sec going in, and half a sec going out. Also it's good to know the Back door to SD if there is one.

---==={LEX}===---


Thu Mar 07, 2002 6:57 pm
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Lieutenant J.G.

Joined: Wed Feb 06, 2002 3:00 am
Posts: 322
Location: United Kingdom
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quote:
Ok, I'm trying to figure out how to compete against this script that I've not seen before.

I just had someone attack me over and over at SD with 1 fighter, until I finally auto-fled. Instantly (Before my client even caught up to the scrolling) I was ptorped, then was at his mercy and destroyed. (tried hiding on a planet that happened to be in the sector, and he destroyed that... well, I didn't have much choice without turns, so I guess that was my only chance)

As a question, what could I have done to prevent this? It was scrolling so fast that my client could barely keep up when he was attacking me. *IS* there a way to compete against this? Or was I just the unlucky recipient of a repetitive script that's unbeatable? (I won't mention the ethics of being able to attack a blue at SD :)

Any suggestions are appreciated. :)


dont wait for the attack to finish before doing something ..
turn off flee .. you flee when your sheilds are gone and the other person fires at you and they have more figs .. if you have 10 sheilds and 1 fig .. and they have 100,000 figs .. they'll need to kill your 10 sheilds to ping you .. rave mentions it as ping/photon .. it's a simple little thing to do .. but now that flee settings can be turned off it doesnt happen as much ..
also use makro's .. she says use qq2222*yy (*being enter) .. I say use qqm2222*yy .. if you were in a 5k sector game and you used qq2222*yy you'll end up moving not twarping ;) .. also be sure you use the / key when your on stardock to view how much ore you have .. this is a key that many users dont use .. it's greatest potential is there when your stuck somewhere and U want to check your stats ..
basically if your not fedsafe .. use a makro to go in .. "mxxxx* ps" add in a space .. that way if there is 200 users at sd .. you'll not get lagged!! .. trust me .. you CAN get lagged ..



<<Doctor Who>>


Thu Mar 07, 2002 7:55 pm
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Sergeant Major

Joined: Fri Dec 14, 2001 3:00 am
Posts: 59
Location: USA
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Yeah, the main problem was is that I was in a merchant freighter (no TW) and I was getting lagged by his script... also, the sectors all around were blockaded... so couldn't get by the figs fast enough to escape. I landed on the planet because I had been photoned and had no turns, and I had 300 fighters to his 5000.

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Thu Mar 07, 2002 11:00 pm
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Lieutenant

Joined: Sat Mar 03, 2001 3:00 am
Posts: 592
Location: USA
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Your best bet would have been to cloak and come back in half an hour or so. But more important to that, if there are predators in a game, you NEVER go to SD without a twarp ship and a load of fuel, fedsafe or not cause as you seen in this incedent, stardock could be blockaded.

BTW, if you use jtwat you can have macros set up like that without having to enter the Darn menu's like you would in twx. I find twx and jtwat to be a good combination accept the resulting character echo when your typing in the terminal window. And that doesn't have results on game play, just makes it hard to read what you type if your talkin over the comms or something.


Sat Mar 09, 2002 4:51 pm
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Chief Warrant Officer
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Joined: Mon Feb 11, 2002 3:00 am
Posts: 187
Location: USA
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If I remember correctly, you've been around the block a time or two. One of the more recent options added to TWGS is the ability to have auto-flee or turn it off. That case, if it is off, then you would not have retreated (which whe was set up for, his photon would be launched to that empty sector where you would retreat if/when attacked...

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Sat Mar 09, 2002 7:35 pm
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