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 What is steal divisor? 
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Lance Corporal

Joined: Mon Nov 22, 2004 3:00 am
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Can someone please explain to me what steal divisor means, and how I can calculate it?

Thanks


Sat Nov 27, 2004 1:55 pm
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Joined: Tue Mar 26, 2002 3:00 am
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http://www.tw-cabal.com


Sat Nov 27, 2004 2:05 pm
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Joined: Thu Mar 21, 2002 3:00 am
Posts: 890
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quote:Originally posted by duplex

Can someone please explain to me what steal divisor means, and how I can calculate it?

Thanks

From my website: http://www.tw-cabal.com/formulas.html

Evil Rob/Steal Settings
The Math:
There are two settings that affect how much you can rob or steal. The RobFactor, and the StealFactor. These settings are determined by the Sysop. (Although in MBBS mode, they are fixed.) They are measured as a percentage, i.e. 50%.

Here is the formula you need to use to figure out how much you can rob from a port with minimal chance of a bust.
(3 / %RobFactor) * EXP
Example: (Rob Factor is 50%. Your experience is 10,000.)
3 / .5 = 6, 6 * 10,000 = 60,000
You can rob 60,000 credits.

Here is the formula for stealing holds:
EXP / (30 * %StealFactor)
Example: (StealFactor is 70%. Your experience is 3,500.)
30 * .7 = 21, 3500 / 21 = 166.6 holds. (166 holds, drop fractions!)

For your convince, I have put the default values for a MBBS and a Classic game.
MBBS:
EXP * 6 = Maximum Credits you can rob at once.
EXP / 21 = Maximum holds you can steal at once.

Classic:
EXP * 3 = Maximum Credits you can rob at once.
EXP / 30 = Maximum holds you can steal at once.

Be sure to check the settings the sysop is using in a classic game by pressing * at the Game Menu. (The first menu after you choose which game you want to play.) And remember, even if you follow these settings, your chance of busting is around 1 in 50. You WILL bust!

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Sat Nov 27, 2004 2:10 pm
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Joined: Mon Feb 09, 2004 3:00 am
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quote:Originally posted by Traitor

quote:Originally posted by duplex

Can someone please explain to me what steal divisor means, and how I can calculate it?

Thanks

From my website: http://www.tw-cabal.com/formulas.html

Evil Rob/Steal Settings
The Math:
There are two settings that affect how much you can rob or steal. The RobFactor, and the StealFactor. These settings are determined by the Sysop. (Although in MBBS mode, they are fixed.) They are measured as a percentage, i.e. 50%.

Here is the formula you need to use to figure out how much you can rob from a port with minimal chance of a bust.
(3 / %RobFactor) * EXP
Example: (Rob Factor is 50%. Your experience is 10,000.)
3 / .5 = 6, 6 * 10,000 = 60,000
You can rob 60,000 credits.

Here is the formula for stealing holds:
EXP / (30 * %StealFactor)
Example: (StealFactor is 70%. Your experience is 3,500.)
30 * .7 = 21, 3500 / 21 = 166.6 holds. (166 holds, drop fractions!)

For your convince, I have put the default values for a MBBS and a Classic game.
MBBS:
EXP * 6 = Maximum Credits you can rob at once.
EXP / 21 = Maximum holds you can steal at once.

Classic:
EXP * 3 = Maximum Credits you can rob at once.
EXP / 30 = Maximum holds you can steal at once.

Be sure to check the settings the sysop is using in a classic game by pressing * at the Game Menu. (The first menu after you choose which game you want to play.) And remember, even if you follow these settings, your chance of busting is around 1 in 50. You WILL bust!



In one game edit, I belive the StealFactor was 250% which pretty much tells you that you are better off playing blue since you are now dividing EXP / 75. Seems like the edits were Blue Heaven or something like that which is also a pretty good hint to go blue. I may be off on what that game's settings are, but I know Swath can't handle a StealFactor that high with its built in scripts - probably because there isn't much point.

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Sat Nov 27, 2004 5:55 pm
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