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Pat
Sergeant Major
Joined: Tue Sep 27, 2005 2:00 am Posts: 65 Location: USA
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Ok this may be a stupid question but I'm gonna ask anyways... Im in a game and have my base with extra ships in a sector. It seems that after every extern my ships are gone but my planets stay the same cit level. My question is if I were in a MSL and my ships are repo'd wouldnt my cits be cut down to lvl 2? Ive looked and unless I've missed something Im not in a MSL but thats the only thing I can come up with since my ships are gone every dang day. Ive looked at logs and it doesnt show my ships being repo'd either but again... I dont know what else couldve happened. At this point I'm the only one in the game so its not a ship cap issue... any advice?
_________________ wandering around the universe one sector at a time
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| Fri Aug 10, 2007 4:54 pm |
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Zarkahn
Lieutenant
Joined: Sat Nov 06, 2004 3:00 am Posts: 600 Location: USA
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as far as i know... ships can be in MSL's without being repo'd.. in only in Fed Space they get repo'd.
If u were in a MSL, yes ur planets would drop to Level 2... Disappearing ships with no logs of caps or them being repo'd or destroyed... sound's a little fishy to me...
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| Fri Aug 10, 2007 5:59 pm |
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Kane
Gameop
Joined: Sun Feb 26, 2006 3:00 am Posts: 1430 Location: USA
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Thats what i said, Id bring it up to the sysop pat. maybe he knows
_________________ Kane Big Game 2019 Ice 2020 HHT 2020
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| Fri Aug 10, 2007 6:04 pm |
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Pat
Sergeant Major
Joined: Tue Sep 27, 2005 2:00 am Posts: 65 Location: USA
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Well I do want to but want to be very careful on how I do it and want to make sure I have my ducks in a row. A lot of people are so quick to scream "interfering sysop" so I want to make sure before I scream... Thanks you guys...
_________________ wandering around the universe one sector at a time
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| Fri Aug 10, 2007 6:43 pm |
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Vulcan
Gameop
Joined: Fri Sep 03, 2004 2:00 am Posts: 2041 Location: Acworth, Georgis USA
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Hey I am a sysop and something does sound a little fishy there, and I hope you find out what is happening, so as to let others know there may possibly be another bug, or another sysop playing with things on the twgs.
Keep us informed and hopefully it was just some glitch, with the edit, sometimes the edits go nuts and do crazy things, like the edit I have been using on my server, Farscape, it was doing some really wierd things then Cerne and I worked on some things and now the edit is working as it should now.
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| Fri Aug 10, 2007 8:05 pm |
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Singularity
Veteran Op
Joined: Thu Jun 02, 2005 2:00 am Posts: 5558 Location: USA
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This is fishy.
Ships are never repo'd in space unless they're in a fed sec (1-10, stardock), even Rylos and Alpha won't have ships repo'd.
The sysop could be running some plugin or script that's screwing stuff up, it might not be intentional.
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| Fri Aug 10, 2007 11:55 pm |
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Promethius
Ambassador
Joined: Mon Feb 09, 2004 3:00 am Posts: 3141 Location: Kansas
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I believe there is a derelict ship removal option in T-Edit that if initiated would remove your ships. Barring T-Edit use, then it could be some type of script that is being ran as Sing suggests. It is possible that a script was written to prevent ship buyouts that would run the derelict ship removal option - not very likely, but a remote possibility, and not a good idea.
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| Sat Aug 11, 2007 3:30 am |
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Pat
Sergeant Major
Joined: Tue Sep 27, 2005 2:00 am Posts: 65 Location: USA
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First of all thanks for the input you guys... Well I have moved my base and ships and they stayed there now so I dont know but will contact the sop to see what he knows.... thanks again for the input and advice. I will keep the thread posted once I hear from the sysop.
_________________ wandering around the universe one sector at a time
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| Sat Aug 11, 2007 4:43 pm |
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