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 Couple of n00b questions (exp as a blue, etc.) 
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Gunnery Sergeant

Joined: Fri Mar 04, 2005 3:00 am
Posts: 22
Location: USA
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First off, thanks for all the very helpful replies, and in such a short amount of time. Wow.

quote:Heh, lots of misinformation. The only one that has yet to be corrected is the one by slim saying that an unmanned tholian gets unmanned odds. That is incorrect. If a tholian is unmanned over a corp planet, it gets the exact same odds as if it were manned. However, in terms of protecting your planet, it really doesn't do anything since it doesn't stop anyone from landing if no one is in it.

Regardless of whether it gets 4:1 or just 2:1 unmanned, it sounds like it is a moot point unless the attacker is a nincompoop. :)

More questions:

1. So, assuming I have a developing L-H-O home sector, am in a 1-member corp, and have a loaded ISS and a loaded Sentinel at my disposal, what's the best way to sleep? Jump in the Sentinel and deploy my ISS fighters to the sector pool? By "best" I am thinking more about protecting my assets than anything else.

1b. How does the answer change if photons are currently disabled by the sysop (temporary)?

2. At what point to do you generally feel safe as a Blue sleeping in your citadel (assuming a modest # of players and no powerful corps, yet)?

3. So is there any advantage at all to having high exp as a Blue other than showing off your rank and being able to kill just about any other Blue and survive the alignment hit?

4. What happens if my aligment dips below 1000 while in an ISS?

5. With a commission, can I always twarp to fedspace safely no matter how many objects are in it (assuming no nav haz)?

Thanks!


Fri Mar 04, 2005 8:29 pm
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Lieutenant
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Joined: Tue Feb 24, 2004 3:00 am
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quote:1. So, assuming I have a developing L-H-O home sector, am in a 1-member corp, and have a loaded ISS and a loaded Sentinel at my disposal, what's the best way to sleep? Jump in the Sentinel and deploy my ISS fighters to the sector pool? By "best" I am thinking more about protecting my assets than anything else.

In the sentinel you get 4:1 odds over a corp planet an ISS just gets regular odds fighters get better odds on planets then in a sector if photons are enabled your opponent can bypass the sector fighters.

quote:1b. How does the answer change if photons are currently disabled by the sysop (temporary)?

With out photons on sector figs can make it cost more to enter the sector for your opponent and could keep him out if he does not have the fighters to destroy the sector fighters you leave.

quote:2. At what point to do you generally feel safe as a Blue sleeping in your citadel (assuming a modest # of players and no powerful corps, yet)?

Never unless your online 24/7 running a runaway script from the planet or unless you are sure your opponent will never ever be able to catch up with the resources you have.

quote:3. So is there any advantage at all to having high exp as a Blue other than showing off your rank and being able to kill just about any other Blue and survive the alignment hit?

The only advantage to having high rank as a blue is you get better prices at the ports for product but its usually not enough to offset being fed safe. Also rank will not allow you to kill another blue player and stay blue aliment is the item that decides that. If your blue aliment is higher then the aliment of the blue you killed then you should stay blue.

quote:4. What happens if my aligment dips below 1000 while in an ISS?

You can’t t-warp to fed space if your aliment goes under 1k if your aliment goes red –1 then caption z will repossess your ISS when you move or perform your next sector entry.

quote:5. With a commission, can I always twarp to fedspace safely no matter how many objects are in it (assuming no nav haz)?

Yes and I don’t think you can have haz in fed space unless it’s a blown port.

Honestly in stock edits its better to play red or play mixed corp.

You should really read http://www.tw-cabal.com/index.html

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Fri Mar 04, 2005 9:14 pm
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Lieutenant J.G.

Joined: Sat Apr 10, 2004 2:00 am
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to question 5, you can make nav haz in sectors 2-10 and get hit by it if you warp in. The only sectors nav haz does not come into play is Terra and Stardock.

Kav brought up something I never thought of, guess cause i'm still learning =) about putting 100% nav haz in a sector 2-10 where someone is sitting for the night offline. If they don't have shields when they enter, they get blown up? I'll have to try that out sometime.


Fri Mar 04, 2005 11:11 pm
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Gameop

Joined: Thu Jun 06, 2002 2:00 am
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"1. So, assuming I have a developing L-H-O home sector, am in a 1-member corp, and have a loaded ISS and a loaded Sentinel at my disposal, what's the best way to sleep? Jump in the Sentinel and deploy my ISS fighters to the sector pool? By "best" I am thinking more about protecting my assets than anything else."

well, i will assume this is pure stock... L-H-O is a rather old way to go... again, i suggest reading http://www.tw-cabal.com and learning some of the new tactics. as for stock sentinal. i'd rather sit in an ISS than a stock tholian, as it will take more figs to take a loaded ISS than a loaded stock tholian. however if you have a lvl2+ cit, the figs are FAR better on the planet. but i wouldnt sleep on a planet unless it has shields and a whole boat load or ore and figs.

"1b. How does the answer change if photons are currently disabled by the sysop (temporary)? "

not at all really. in stock, if you arent going to be online, figs are best on the planet.

"2. At what point to do you generally feel safe as a Blue sleeping in your citadel (assuming a modest # of players and no powerful corps, yet)?"

when it is uninvadable :)

"3. So is there any advantage at all to having high exp as a Blue other than showing off your rank and being able to kill just about any other Blue and survive the alignment hit?"

experience and alignment are different.
there is no advantage at ALL for a blue to have high XP. (yes, up to 1k xp ship haggles are better, BUT, red's get the same advantage, so to be blue, is moot in that aspect) and you take an alignment hit compared to how many figs you use and how much align he has and if you pod/#sd# them. again, http://www.tw-cabal.com can answer this question very very well for you.

"4. What happens if my aligment dips below 1000 while in an ISS?"

from 0-999 i dont think anything happens
when you go -1 and below zyrain gets all up in your isht. heh.
refer to http://www.tw-cabal.com for theories on how hard you can push zyrain.

"5. With a commission, can I always twarp to fedspace safely no matter how many objects are in it (assuming no nav haz)?"

with a commision and a twarp and holds full of ore, you can *always* twarp to sectors 1-10 and SD with no problems. there *can* be haz in sectors 2-10. and if you hit the haz, and dont have the shields/figs to take the hit, then u get a nice pod :) and if you hit it and have a photon, u lose your turns :) but, you *can* twarp there :)

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Fri Mar 04, 2005 11:19 pm
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Joined: Wed Feb 28, 2001 3:00 am
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[quote/]Yes and I don’t think you can have haz in fed space unless it’s a blown port.
[/quote]

You can create a 100% navhaz in any sector, including fedspace 2-10 but not Terra or stardock, by making and destroying 10 planets in the sector. There is a cost to the nav maker; in addition to the cost of the torps and dets, the nav maker will take damage from the hazard in the process of creating it. Average damage is 3,850 points. It could be as low as 1,000 points, or as high as 5,500, but the odds against those are almost 3000:1.


Sat Mar 05, 2005 1:28 pm
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