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 Winning and Losing? 
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Joined: Wed May 03, 2006 2:00 am
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Yes there are things that I personally would not do to win a game. What that means is that there are some times when I would be willing to accept a loss. Acting like Res, for example, and making nasty personal assaults is one of those "I wouldn't do" items. Not because it's somehow immoral, but because I simply prefer some civility in my games.

So you do have limits.
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You talk as tho these things are somehow unethical if they're not against the rules. They're not. If it's not against the rules, it's allowed and is therefore not cheating. It may be a bit of gamesmanship and not nice, but that doesn't mean it's cheating. Why would someone "have to live with themselves" when by definition they've done nothing wrong? If a sysop wants to ban some of these things they are of course free to do so. If you play there you either accept those rules or not, and you either abide by them or risk being banned mid-game.

And an opinion on the subject.
Quote:
Is certainly pushing into offensive territory. It's making the broad generalization that everyone that disagrees with your position is somehow cheating, it's taking a false moral high ground. It is inflamatory rhetoric. It is smack talk.

I asked a question and stated an opinion about game play.I am not a Judge or a Jury.Peeps can make up there own minds.
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But what should others do? I don't care because it doesn't matter. Do what's effective, not what fits some primative sense of morality.

There you go folks.Another opinion.Whats yours?
 

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Wed Jan 31, 2007 9:23 pm
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Joined: Tue Nov 28, 2006 4:04 pm
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Parrothead wrote:
One of my current games(still running) has only one corp of 3 of strong well known(to this board)players left as comp.Being that they are from the same part of the country and all dropped offline within a few minutes of each other and that the corp I am on has more resourses giving us the ability to invade at will if they went offline.What should I have done?
A)Killed them off and take their planets?Therein ending the game.
B)Wait till they can log back in so we can play on a level playing field.

Ok here's my opinion.  If I didn't somehow cause the server to shut down, they are dead meat.
 


Wed Jan 31, 2007 9:34 pm
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Space Ghost wrote:
Slim Shady wrote:
I agree with you on almost all points. The 2 i would tend to disagree with are #3 and #8. #3, If the server crashes, and you take advantage of this.. I guess that would need more clarification for me to agree with it. Such as, If the server drops, and they go offline, and I log back in, and then, 5 minutes later I invade them, would that be valid, or fall under the unfair umbrella? Pretty much, server explosions happen, and they suck. If they are rare, hopefully the sysop handles it well and announces like an hour truce or something after he brings it back up, to give people a chance to "reset" and that he announces when it'll come back up, rather than just bringing it up randomly. #8 i think is a very valid tactic, i don't see why it wouldn't be. I would love to hear your opinion about why you are against it so as we could discuss/debate the pros/cons and maybe entice others to give their polite views as well.

I find it intresting that you agree on the other points...
I think some of those things can help a game end ...and some of them help a game end badly,,I remember a US Open that madea lot of people leave this game..right or wrong.....
Timming is an issue for a few of those things.....


I believe you'd be refering to ST's dock blow like 90 minutes into the game.
I thought that was a brilliant move.
Is it their fault everyone else was slow?

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Wed Jan 31, 2007 9:47 pm
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Commander

Joined: Tue Mar 26, 2002 3:00 am
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That move was brilliant on ST's part. beautifully orchestrated, in every way.

But to get back onto this topic, I have used most of those tactics to win. some of them(mines/figs around dock) I have used on the first day.

With server/player outtages, its much like a random #sd# in a way. theres no reason why taking advantage of it should be a crime.

Most of the rest I've only used in later stages of the game, where it actually came down to winning. However, the actual exchange of assets is a big, big NONO in my book.

Punishable by death, or at least a small amount of ostrasization.


Thu Feb 01, 2007 12:47 am
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Silence wrote:
However, the actual exchange of assets is a big, big NONO in my book.


So how do you prove it? An exchange of assets doesnt show up in the logs

Cerne

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Thu Feb 01, 2007 2:07 am
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You prove it by the sysop running a daily corp asset script and when an infraction occurs, and is reported to said sysop, the sysop goes back and takes a look at the changes on the day of said incident. that is the only real way to do it.


Thu Feb 01, 2007 2:13 am
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