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 WSSM 
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Lance Corporal

Joined: Fri Jan 03, 2003 3:00 am
Posts: 3
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WSSM move script is exactly what I am looking for. I am Newb in nature and don't know alot. I am interested in fast scripting also. I use SWATH. <newb friendly>

S. H. S. <send help soon>

zakmorton@charter.net
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Zak Morton


Sat Jan 11, 2003 10:28 am
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Chief Warrant Officer

Joined: Wed Jul 17, 2002 2:00 am
Posts: 103
Location: Canada
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Update to long over hauled question, is that the fastest ever seen to my eyes is only 2.15 Mil per min, rippin is smokin crack, prolly 1.5 billion per day. Cant be per hour. There are only so many cycles you can go thru in a min. Afterall anyone if they did make 1.5 billion per hour, there would be no point to playing. I would think at least.


Mon Jan 13, 2003 6:28 pm
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Lance Corporal

Joined: Fri Jan 03, 2003 3:00 am
Posts: 3
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Can some one send me a WSSM script for SWATH?

zakmorton@charter.net
Varnum Fuller


Mon Jan 13, 2003 7:10 pm
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1st Sergeant

Joined: Thu Dec 12, 2002 3:00 am
Posts: 33
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What scripts would you recommend for turn limited (i.e. 750-5000) games?

I'm thinking of ditching this 1k align..


Tue Jan 14, 2003 8:01 am
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Gunnery Sergeant

Joined: Mon Feb 26, 2001 3:00 am
Posts: 25
Location: USA
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quote:Originally posted by Damion

What scripts would you recommend for turn limited (i.e. 750-5000) games?

I'm thinking of ditching this 1k align..


Any script that doesn't have the word "World" in it.
Plot your course of action and then use the SSM, SST, SDT scripts till you bust and move manually to next port, repeat.

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Old School is the new Skool


Tue Jan 14, 2003 1:14 pm
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Lieutenant
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Joined: Tue Dec 17, 2002 3:00 am
Posts: 516
Location: Virginia
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SSM...how fast it is depends mainly on the server your playing on. (and your own speed as well)
if the server is running ship delays, rob delays, and etc...And dont forget, if your running SSM scripts 24/7 (unlimited turns) the clear busts would have to be at 1. or after a few days...you will be finding your exper. at 300 after 10 min of SSM'ing. I make pretty good money on a ship delay server, but its been awile so i couldnt tell you the numbers. (id look into TWX scripts and not to much in the way of ZOC)
Shadow....

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Tue Jan 14, 2003 1:45 pm
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