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Find Nearest Unexplored Sector?
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lcharlot
1st Sergeant
Joined: Thu Jan 03, 2002 3:00 am Posts: 47 Location: USA
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Is there a command in CIM mode that will tell the player the nearest unexplored sector to his current location? Or maybe there is a script somewhere that will do this? Will Boyett's old TWTERM had a command built in for this purpose, but I haven't been able to find a modern Telnet helper that has this capability. The situation is that I have e-probed all of the open sectors, and now want to verify by holoscan those sectors where probes were destroyed. Trouble is there are a couple of hundred of these, and it's far too wasteful of turns to move around randomly. This game was set up with very long pathways - it is more than 45 warps between the outermost opposing sectors, so moving around efficiently requires a lot of planning. Anyway, thanks for any suggestions.
"Starbucks: A secret Government experiment to see just how much they can get Americans to pay for a cup of coffee."
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| Fri Feb 08, 2002 1:50 pm |
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