1)slap the sysop errr....
2)start gridding/exploring/checking MCIC's - 47% explored
3)get your planets doing the best production they can, depending on edits...(figs/quip/ore) - 30k colos make 3:1 figs
4)start preparing ports for a mobile planet, upgrade only prime ports in safe locations - sectors built up 5 locations i believe
5)grid grid grid - 6% only but nobodies hitting them 1200 sectors out of 20000, i can't probe w/o seeing one of my figs so i figure i'm find for the moment
6)kill kill kill - Sd'de 3 of the 4 players actually playing
7)wait for mobile - waiting waiting waiting....

slap sysop - errrr... if only
9)win the game - in the works, your right i didn't take into consideration of the other ports, just was going for the uber ship i think i'll pn now, b/c i'll be able to get the ship now, rob colos and the works, oh and take the others bases of course, just didn't really have anything else to do with my turns so i just used a take sell land script, oh and the other thing, 30k per 2 turns comes out to 15k per turn, or i could make 16k-20k per every 6 turns, I think i'll have to go with the first since it's already set up instead of ppting for cash, colo, then grid... well thanks slim i'll remember slap sysop... slap sysop... slap sysop