HiTechRedneck wrote:
Just a suggestion here... Would it not make sense to have the major delay times configurable by the sysop within a specified range??? There are people who think ships should move fast, planets should move slow, and everything else happens at a speed in between... There are also people who think everything to move at the same speed... And it could be entertaining to see what a game where planets move faster than ships would play like...
Just my $0.03 worth... (damned inflation)
No. Balancing the game is important. Playing with delays by the sysop make it unplayable.