
Re: Fighit desynch disconnects
well no the bug has not been fixed as far as a public release...
my regridder, I added a 2 second delay and more or less solves the problem, unless there trading ie moving back and forth between sectors..
Another Bug, I figured I'd post here, because it involves the 2 peeps doing something at once... Corp limit means nothing if timing is right... I've seen a game with 4 man corps have 5 or 6...
and it involves the last ones joining at the same time... I'm sure it wouldn't be too hard to reproduce...
I would have to try and do it again and time it.. but its something todo with both joining corp at the same time, and put in corp pass... but don't hit enter till both are at the prompt...