SO_PreGameScript package

The script pact contains the following scripts :

Docs.txt - discription of how to use each script.

Sounds.zip - to be extracted into TWX proxy root.

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14_Login.ts - probably the most used of all these scripts
              and the most important one of all.
              It is used to get you to the TWGS Administrative Mode
              menu , to either enter the game or T-Edit menu.
              You will need a fresh database set to IP: localhost
              and your admin port number , sectors to 30k.
              This script is used in TWX proxies setup as the login
              script , with the name & password filled in
              (no game letter)


So_PortFixer.cts - Used from the Trade Wars 2002 Editor
              prompt in T-Edit to Move Star Dock adjacent to fedspace
              and back as well as sell ore (default).

So_Make_Observer.ts - This is a simple make observer script used
              from the Trade Wars 2002 Editor prompt in T-Edit.   

So_SetAlienPlanets.cts - Used from the Trade Wars 2002 Editor
              prompt in T-Edit after the game has been ACTIVATED
              to spawn the alien planet(s).

*Note* DISABLE Logins so players can not log in while you do this.
Then Deactivate game and restore Logins.
 
              This script is used to Set the defences for the alien
              planet(s) based on the turns setting.
              The only input it asks for is if you want to turn
              the Planet(s) IG on.

** Run Once Scripts **

The scripts listed below are ment to be used only once on an edit
unless you make changes on Ships , Planets or
if the TWA didn't have the fancy ANSI screens.

So_SetCorbos.cts - Used from the Trade Wars 2002 Editor
              prompt in T-Edit to Set ship Corbos based on
              (Fighters + Shields / 30) the rounded up to the
              nearist hundreds.

So_ProMakeAnsi.cts - Used from the Trade Wars 2002 Editor
              prompt in T-Edit while the game is DEACTIVATED.
              The first time this script is used it will ask for
              the path to your TWGS.
              If you have problems see 'ANSI NOTE' at bottum.
              After you make the path and its stored , the script will
              ask if you want to make ships only , then planets only.
              This was done so you could do just the one if that was
              all you had edited.

              If for some reason this scripts stops or hangs , it is
              most likely because of the path and it could not write
              the files , or the game was ACTIVATED.

**  TWGS CMD Bat File **

DescribeTW.cmd - to be placed in EIS/TWGS root where the TWGS.EXE
              resides. Also make a shortcut for this and place
              it on your desktop for use.
              Open this file in an editer like notepad
              and change the line that looks like this :

              set TWSERVER=Vids World Tradewars 2002 Server

              to reflect your server name , there are other things
              that may differ in your setup ,so just read through
              it all. You may not have to make any changes other
              then this one I have mentioned.

              Then read the 'ANSI NOTE' below , just in case.

*** ANSI NOTE ***
I have encountered problems with installs of TWGS on Vista & Windows 7
This is because of the path names used.
eg. paths :  C:\Program Files (x86)\EIS\TWGS
If this is the case please save all your work (ANSI screens & TWAs)
to same place safe.
Then make a folder off your C: drive to install to.
eg. C:\EIS
This will allow 3rd party software to operate better in the future.