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 TWX Proxy - Asignment Operators 
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Unread post TWX Proxy - Asignment Operators
ok, since no one requested anything, I worked on one of my own requests:

TWX doesn't have an assignment operator, well is has:

Code:
setvar $puke true


... but wouldn't it be nice if you could use ":=" instead?

Code:
$puke := false


ok, I still want to put a ; at the end of that, but isn't that a lot easier to read?

and wouldn't it be nice if you could use "*=", "/=", "+=", "-=", "++", and "--" operators like this:

Code:
$dogs := 11

While $birds < 5
  $birds++
  $mice += 2 * $birds
  $dogs -= 2

  echo "Your cats ate " $birds " birds and " $mice " mice, and chased " $dogs " dogs*"
end

$dogs := 5
$cats := 1

while $dogs > 0
  $feline := $cats * 100
  $feline /= $cats + $dogs

  echo "You Have " $dogs " Dogs and " $cats " Cats, which is " $feline "% feline*"

  $Dogs--
  $cats *= 2
end


Well, i just finished writing this feature, and here is the output of the above script:

Code:
Your cats ate 1 birds and 2 mice, and chased 9 dogs
Your cats ate 2 birds and 6 mice, and chased 7 dogs
Your cats ate 3 birds and 12 mice, and chased 5 dogs
Your cats ate 4 birds and 20 mice, and chased 3 dogs
Your cats ate 5 birds and 30 mice, and chased 1 dogs
You Have 5 Dogs and 1 Cats, which is 16% feline
You Have 4 Dogs and 2 Cats, which is 33% feline
You Have 3 Dogs and 4 Cats, which is 57% feline
You Have 2 Dogs and 8 Cats, which is 80% feline
You Have 1 Dogs and 16 Cats, which is 94% feline


I think I managed to get all 7 new mathematical operators in there, and used a few of the old operators that most people forget were added in TWX 2.0. It is just a bit of compiler fakery, as it is still using setvar, add, multiple, etc... internally... but I think it is so much easier to read when using assignment operators instead of functions. don't you?

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Mon Dec 30, 2019 2:21 pm
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Unread post Re: TWX Proxy - Asignment Operators
Very nice Micro, I think I eluded to wanting something like this months (years?) ago.

I may get back into the game at some point and will surely appreciate your efforts.


Thu Jan 09, 2020 6:49 am
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Unread post Re: TWX Proxy - Asignment Operators
Missing Modulus %

But, I don't know if the % symbol is recognizable for TWXProxy and have been thinking of when it may be applicable to a script.

Just something I ponder.

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Thu Jan 09, 2020 8:23 am
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Unread post Re: TWX Proxy - Asignment Operators
It is not the only operator missing:

Image

Modulus is the remainder of a division operation.

10 / 4 = 2.5
10 % 4 = 5

Sounds like something an accountant would use. :)

I might add it as it is the only "Arithmetic" operator missing.
Maybe it would come in handy in a haggling routine?

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Thu Jan 09, 2020 12:21 pm
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Unread post Re: TWX Proxy - Asignment Operators
Micro wrote:
It is not the only operator missing:

Modulus is the remainder of a division operation.

10 / 4 = 2.5
10 % 4 = 5

Sounds like something an accountant would use. :)

I might add it as it is the only "Arithmetic" operator missing.
Maybe it would come in handy in a haggling routine?


No, I actually learned about that when I went back to learn programming.

Maybe EP could use it for his haggle?

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Thu Jan 09, 2020 6:07 pm
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Unread post Re: TWX Proxy - Asignment Operators
Cruncher wrote:
Maybe EP could use it for his haggle?

I know he uses floating point math in EP haggle, so I am not sure.

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Thu Jan 09, 2020 7:07 pm
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Unread post Re: TWX Proxy - Asignment Operators
Micro wrote:
Cruncher wrote:
Maybe EP could use it for his haggle?

I know he uses floating point math in EP haggle, so I am not sure.


If this is some tricky way to expose how his haggling routine actually works.. then well played!


Thu Jan 09, 2020 7:19 pm
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Unread post Re: TWX Proxy - Asignment Operators
Hammer_2 wrote:
If this is some tricky way to expose how his haggling routine actually works.. then well played!

No I haven't looked at the code.

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Thu Jan 09, 2020 8:41 pm
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Unread post Re: TWX Proxy - Asignment Operators
Micro wrote:
Hammer_2 wrote:
If this is some tricky way to expose how his haggling routine actually works.. then well played!

No I haven't looked at the code.


Well... it floats the wrong way sometimes, maybe he does need Modulus :)

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Thu Jan 09, 2020 11:17 pm
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Unread post Re: TWX Proxy - Asignment Operators
Hammer_2 wrote:
Micro wrote:
Cruncher wrote:
Maybe EP could use it for his haggle?

I know he uses floating point math in EP haggle, so I am not sure.


If this is some tricky way to expose how his haggling routine actually works.. then well played!


Pretty much everyone knows how it works now. The source code is out there.

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Fri Jan 10, 2020 11:24 am
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Unread post Re: TWX Proxy - Asignment Operators
Nice work Micro!

+EP+

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Mon Jan 13, 2020 7:55 pm
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Unread post Re: TWX Proxy - Asignment Operators
ElderProphet wrote:
Nice work Micro!

+EP+

Thanks, That means a lot coming from you!

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Tue Jan 14, 2020 12:15 pm
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Unread post Re: TWX Proxy - Asignment Operators
Cruncher wrote:
Missing Modulus %.

I added the modulus command and operator, and I already found a use for it when writing the new performance timer commands:

Code:
StartTimer $Timer1

# Do something that may take a while

StopTimer $Timer1

$Seconds := $Timer1 / 1000
$MiliSec := $Timer1 % 1000

Echo "You command took " $Seconds " seconds and " $MiliSec " ms to complete."



In this example "$Timer1 % 1000" returns the number of ms elpased.

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Wed Jul 01, 2020 11:04 am
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Unread post Re: TWX Proxy - Asignment Operators
Micro wrote:
Cruncher wrote:
Missing Modulus %.

I added the modulus command and operator, and I already found a use for it when writing the new performance timer commands:

Code:
StartTimer $Timer1

# Do something that may take a while

StopTimer $Timer1

$Seconds := $Timer1 / 1000
$MiliSec := $Timer1 % 1000

Echo "You command took " $Seconds " seconds and " $MiliSec " ms to complete."



In this example "$Timer1 % 1000" returns the number of ms elpased.


Nice!

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Wed Jul 01, 2020 11:40 am
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Unread post Re: TWX Proxy - Asignment Operators
I don't see a current TWXP thread that is general purpose, so posting here.

I am reading that the new switchbot command kills all active scripts in its function. This conflicts with the intention of the botKit script I had been working on.

Would it be possible to instead have the swithbot command not terminate/exempt any scripts set to run within the Auto Run tab of TWX?

botKit is intended to serve as a all around failsafe script that is initiated automatically during TWX startup.

Also, noting that botKit is designed to both reboot and/or swap out a user's bot.

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Thu Jul 15, 2021 10:09 pm
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