There is a bug with the aliens moving less often.
Each individual alien will move every 30 seconds no matter what you have the move settings at.
Somewhere on here is a detailed description of the bug and the research I put into it. JP knows about it.
EDIT: Found it!
http://www.tw-attac.com/twforum/topic.a ... hichpage=2
My last post on the 2nd page.
quote:Ok, while doing some more research on GOLD aliens in general, I found that the biggest freaking problem with them is that the odds of them moving that the sysop sets NEVER seem to be considered. (option i on screen 1, Movement Chance) I created a race (Men In Black, M.I.B) which only had ONE member. That little guy moved every 30 seconds like clockwork, even though I had the movement chance set to 1 in 100. That means that in a 24 hour period, the little guy will move almost 2900 times. That's about the equivalent of a 6 man corp's moves in a 1k turn game.
I take back what I said earlier. More than one alien TOTAL is excessive. heh. I can see why most modern players (myself included) HATE them with such a passion. adding just 20 agressive aliens to a game has the potential to sweep all the deployed figs in a 5k sector game in just over 2 hours.
It didn't used to be this way. I'm gonna bug JP about it.