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I see dead people
http://www.classictw.com/viewtopic.php?f=67&t=35596
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Author:  Shadow [ Fri Sep 06, 2019 10:50 am ]
Post subject:  I see dead people

Trade Wars 2002 Trader Rankings : 09/06/47 10:50:07 AM

# Rank Alignment Corp Trader Name Ship Type
--- --------------------- -- ------------------------------ ------------------
1 54,892 30,990 ** breakfastnook RedRum
2 31,500 4,449,545 1 reaper RedRum
3 10,071 4,443 2 mind dagger # Ship Destroyed #
4 8,524 4,460,974 1 Tudeski RedRum
5 5,997 -4,500,000 1 Dd RedRum
6 4,985 4,639 2 Q # Ship Destroyed #
7 4,214 2,921 1 rider RedRum
8 90 20 2 Kane # Ship Destroyed #
9 51 1,025 2 Sultan Bey # Ship Destroyed #
10 0 -10 ** Tanner # Ship Destroyed #
11 0 33 ** draconia Standard Issue

Author:  Kane [ Fri Sep 06, 2019 6:48 pm ]
Post subject:  Re: I see dead people

How about a fresh 5k or less turns game?

Author:  Shadow [ Fri Sep 06, 2019 10:20 pm ]
Post subject:  Re: I see dead people

Kane wrote:
How about a fresh 5k or less turns game?


Let me guess: one with no fotons, no planet products and 26 days to shielded planets?

Author:  Kane [ Sun Sep 08, 2019 12:06 pm ]
Post subject:  Re: I see dead people

Tell us a tell on how we were found? I have a good idea.

fotons are fine, planet product is fine, quicker planets are great. Your thinking is flawed.

Author:  The Bounty Hunter [ Sun Sep 08, 2019 6:02 pm ]
Post subject:  Re: I see dead people

Shadow wrote:
Kane wrote:
How about a fresh 5k or less turns game?


Let me guess: one with no fotons, no planet products and 26 days to shielded planets?


I would prefer a game. 5k universe. 400-600 turns. 1 planet that is 8-10 days to warp-able. Rest are 15+. Fotons are cool but make them a milion a pop. Red/blue ships even off/def odds. Low colo production. Oh and add a daily time limit with any login costing at least 1 min. Something like 8 hours a day. Also hide star dock no telling what players are online.

Author:  Kane [ Sun Sep 08, 2019 6:17 pm ]
Post subject:  Re: I see dead people

The Bounty Hunter wrote:
Shadow wrote:
Kane wrote:
How about a fresh 5k or less turns game?


Let me guess: one with no fotons, no planet products and 26 days to shielded planets?


I would prefer a game. 5k universe. 400-600 turns. 1 planet that is 8-10 days to warp-able. Rest are 15+. Fotons are cool but make them a milion a pop. Red/blue ships even off/def odds. Low colo production. Oh and add a daily time limit with any login costing at least 1 min. Something like 8 hours a day. Also hide star dock no telling what players are online.



sounds like fun!

Author:  Shadow [ Mon Sep 09, 2019 11:16 am ]
Post subject:  Re: I see dead people

Kane wrote:
Tell us a tell on how we were found? I have a good idea.

fotons are fine, planet product is fine, quicker planets are great. Your thinking is flawed.


Great. We will get Sk to bang a game with planet prods, fotons, etc. How about Star Trek? 5k turn Star Trek. How many per corp? You bring a team, we will show up to destroy you.

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