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This topic is locked, you cannot edit posts or make further replies.  [ 78 posts ]  Go to page Previous  1, 2, 3, 4, 5, 6
 A SubZero Christmas Tournament 2019 
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Lieutenant
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Joined: Tue Dec 17, 2002 3:00 am
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Location: Virginia
Unread post Re: A SubZero Christmas Tournament 2019
Deign wrote:
Shadow wrote:
Micro wrote:
I guess we should feel Honored that they felt they needed 8 players to beat us :)


See, the thing is, we didn't. The game was over in 1 hour when we had it 90% probed, were in Enterras and Boats, and nearly everyone else was stuck at dock in starter ships. Our entire second (cashing) corp had yet to leave stardock, so they themselves didn't get fotoned. They didn't leave until after extern the first night.


Except that we also had the universe >90% probed before extern, had our cashers operating, and while none of us were photoned, one of your first team players was. Nope, you only began catching up because you could both grid and cash with a full team each. There is no basis for your claim.


Uh what game were you in? Must have been a different one than us. Nobody on our team was fotoned the first night, while at least two on corp 3 were (not sure about yours). And no, I saw your probes, at best you had 10% probed.

Put down the crack pipe and step away from the computer.

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Wed Jan 08, 2020 8:21 pm
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Unread post Re: A SubZero Christmas Tournament 2019
Shadow wrote:
Micro wrote:
I guess we should feel Honored that they felt they needed 8 players to beat us :)


See, the thing is, we didn't. The game was over in 1 hour when we had it 90% probed, were in Enterras and Boats, and nearly everyone else was stuck at dock in starter ships. Our entire second (cashing) corp had yet to leave stardock, so they themselves didn't get fotoned. They didn't leave until after extern the first night.

We ran two teams so we could all play together, not because we needed to do so to win. We would have won, easily, with one corp (either one, with our startup scripts.)

I all honesty, you should have been able to to lock the game down on day Zero with that many players.We didn't have any problem getting out of dock. Star Killer took fuel in with him to make sure he could get out. Reds xported out. Startup was not scripted, so it was a bit slow compared to your startup.

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Wed Jan 08, 2020 10:42 pm
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Unread post Re: A SubZero Christmas Tournament 2019
We ran it several ways in test. There was simply too much startup cash to make immediate lockdown a reality. Making everyone play careful and causing delay was the best we could manage reliably.

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Thu Jan 09, 2020 5:50 pm
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