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| Beta tester credits http://www.classictw.com/viewtopic.php?f=52&t=30377 |
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| Author: | John Pritchett [ Thu Sep 23, 2010 3:41 pm ] |
| Post subject: | Beta tester credits |
Since I'm about ready to release this, I wanted to gather a list of everyone who's been helping out with beta testing and feedback so I can add you to the credits screen in TWGS. Rather than go through posts and compile the list myself, I'd appreciate it if everyone would post their own name and the name of others they know have contributed but who may not be here right now to be counted. You can use either real name or alias. Thanks! |
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| Author: | Singularity [ Thu Sep 23, 2010 3:50 pm ] |
| Post subject: | Re: Beta tester credits |
Pretty much everyone in our HHT practice game is helping to test the beta... Amra crosby Space Ghost Kaus Switchblade Xanos Redneck Helix Singularity T.R. Edwards Spartan booger mob Oh, and the buffer/queue cap issue is still present in one we have on classic. |
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| Author: | John Pritchett [ Thu Sep 23, 2010 4:43 pm ] |
| Post subject: | Re: Beta tester credits |
I did some tests here to try to reproduce that and was unable to do it. Can you give me some specifics on how to replicate this problem? |
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| Author: | T0yman [ Thu Sep 23, 2010 4:44 pm ] |
| Post subject: | Re: Beta tester credits |
I was on and off 5 or 6 games but I could not take the daily rebangs so I had to let it go |
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| Author: | John Pritchett [ Thu Sep 23, 2010 4:46 pm ] |
| Post subject: | Re: Beta tester credits |
Doesn't matter, as long as you helped out at all, even if just with your input here on the forum. I appreciate it. |
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| Author: | Singularity [ Thu Sep 23, 2010 5:34 pm ] |
| Post subject: | Re: Beta tester credits |
John Pritchett wrote: I did some tests here to try to reproduce that and was unable to do it. Can you give me some specifics on how to replicate this problem? Hail someone, try to send them 1000 lines via hail. About 300 into it, it stops. Create a path of sectors 500 long. Run a macro to mow thru them all in series. About 150 in, it stops. If, on the other hand, I send 100 hails, sync w/ the server, wait a half second, then repeat, I can send any number of hails I want. Likewise on the macro. If you send 100, then @, then waitFor "Average Interval Lag:" before sending the next 100, you can run them all. I actually send 50 and waitfor the command prompt of the sector before the last, then send the next 50, etc, but the result is the same. It isn't a huge problem, since scripts can be adjusted, but it does mean that some will have to be adjusted. |
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| Author: | John Pritchett [ Thu Sep 23, 2010 5:46 pm ] |
| Post subject: | Re: Beta tester credits |
I tested your second scenario. I sent a macro of about 1200 sectors and it worked fine. That was on a local connection, though. I'll test it against the TWGS beta server to see if the problem is more obvious with a remote connection. |
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| Author: | Cruncher [ Thu Sep 23, 2010 7:04 pm ] |
| Post subject: | Re: Beta tester credits |
Myself, Timberwolf Big D Comet |
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| Author: | Singularity [ Thu Sep 23, 2010 8:12 pm ] |
| Post subject: | Re: Beta tester credits |
As not to derail this, I'll make a new thread... |
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| Author: | Vid Kid [ Thu Sep 23, 2010 11:40 pm ] |
| Post subject: | Re: Beta tester credits |
On the Swath test game was Stein , Vid Kid , Traveler , Archy , zep & Team Kraaken. We just wish we could have found something more then a fix for a login script. Thanks to the beta server for letting us get Swath working on the new 30k sector games. Great job J.P. |
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| Author: | HiTechRedneck [ Fri Sep 24, 2010 2:26 am ] |
| Post subject: | Re: Beta tester credits |
Singularity wrote: Pretty much everyone in our HHT practice game is helping to test the beta... Amra crosby Space Ghost Kaus Switchblade Xanos Redneck Helix Singularity T.R. Edwards Spartan booger mob Oh, and the buffer/queue cap issue is still present in one we have on classic. Redneck is actually HiTechRedneck... |
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