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Windows 8 and twx proxy
http://www.classictw.com/viewtopic.php?f=15&t=34251
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Author:  Scrapperman [ Sat Feb 01, 2014 12:13 pm ]
Post subject:  Windows 8 and twx proxy

Im having a hard time figuring out how to get twx proxy to work with swath. I have windows 8 does anyone have any pointers?

Author:  Archy [ Sat Feb 01, 2014 3:10 pm ]
Post subject:  Re: Windows 8 and twx proxy

Use the 2.05 version.. install somewhere like c:\TWX
Not under program files or the like.

Other than that it should be straight forward.

catch me voice on teamspeak if you need a walkthrough..

Author:  freejack831 [ Wed Feb 05, 2014 11:03 pm ]
Post subject:  Re: Windows 8.1 and twx proxy

I had this problem with Win 8 and TWX 2.05 fixed it. I upgraded to Win 8.1 last nite and now the Exception error is back. Any idea on what I need to do this time??
I use SWATH 1.98 and TWX 2.05. While running a script (World Trade) it runs great for 3 or 4 minutes and then the TWX program closes. It gives me this message:

 Exception EAccessViolation in module TWXProxy.exe at 000B0131.
 Access violation at address 004B0131 in module TWXProxy.exe. Read
 Of address 0000BABE.

Thanks
Freejack

Author:  Micro [ Fri Feb 07, 2014 3:56 am ]
Post subject:  Re: Windows 8 and twx proxy

Windows 7 had a "Windows XP mode" virtual machine, which is not included in windows 8/8.1, but you can get it to work with this little trick:

http://blog.zeltser.com/post/6702341504 ... on-windows

Author:  wyvern1 [ Fri Feb 07, 2014 11:49 pm ]
Post subject:  Re: Windows 8 and twx proxy

Ep sent me TWXProxy2.5.73 works fine with windows 8.1. Send me your e-mail and I`ll forward you a copy

Author:  wyvern1 [ Sat Feb 08, 2014 12:39 am ]
Post subject:  Re: Windows 8 and twx proxy

Teamspeak Miro and Archy boards now have a copy of latest twxproxy 2.5.73 from EP in their Tradewars open channel file browser section.

Author:  Slagathor [ Sun Apr 13, 2014 12:57 pm ]
Post subject:  Re: Windows 8 and twx proxy

does that 2.5.73 TWX run properly under Win7????

I have 204 and it crash's constantly...

Author:  wyvern1 [ Mon Apr 14, 2014 1:35 pm ]
Post subject:  Re: Windows 8 and twx proxy

TWXProxy2.5.73 works fine in windows 7 and 8.1

Author:  Slagathor [ Mon Apr 14, 2014 2:01 pm ]
Post subject:  Re: Windows 8 and twx proxy

wyvern1 wrote:
TWXProxy2.5.73 works fine in windows 7 and 8.1


Could you point me in the direction of 2.5.73????

Would be much appreciated.....

Author:  Vid Kid [ Mon Apr 14, 2014 11:50 pm ]
Post subject:  Re: Windows 8 and twx proxy

Scrapperman wrote:
Im having a hard time figuring out how to get twx proxy to work with swath. I have windows 8 does anyone have any pointers?


I have been cleaning up troubles from a handful of players ..
seems someone is teaching how to install twx proxy
(the blind leading the blind).
To properly install software , let its installer choose the path or it must go into the Root directory structure :
C:/ directory style , not on the desktop , the desktop is for short cuts.
That leads to bigger problems.

I suggest C:/DownLoads for anything you download
and C:/UnZipped for anything you unzip.
So TWX would probably end up in C:/UnZipped/TWX_Proxy

Post Setting up Swath & TWX
I use Swath and TWX , so this is my setups.
This will make the transaction for Swath users that much easier.

Start both TWX & Swath , now every game you play you will need
to make a database .. one in Swath and one for Twx.
Use identical names (eg. VidsB : server name and game letter)

Swath will store This info normally in My Documents directory.
Twx will store it in twx/data.

Ok , Now lets setup ..

In Swath .. Each new game I have to set these (they default to other settings)

in Game Options :
Game ID --- make sure it is not set (not needed if using Twx anyways)
Hostname/IP Actual game Server address
Port Actual game Server port
Username or Password Leave blank
Sectors: (game max sectors)

Auto Login: NO <-- this is important
Run init script UN-CHECK <-- also important

Game Proxy settings <--- the MAIN change
Hostname/IP : localhost and Port 6060 (this will be twx's listening port)


So Twx scripts don't conflict with Swath
In Game Options / Miscellaneous
turn Haggle Setting OFF
Under Preferences / General
turn TransWarp when ready OFF (uncheck)

Ok , done here ..

Lets SetUp TWX now ...

Right click the icon in tool bar .. setup/program tab
first listening port is defaulted to 23
change this to = 6060 (needs to be different for each swath/twx combo pair
can be 6060,6061,6062 etc.)
Then check only these settings on this page :
Broadcast ...
Cache ....
Then go to server Tab
Add to make a DataBase
Fill in name of game (database to match swath one)
server address (real one)
port (real server port)
sectors = Max Game Sectors.
check Use login script
for now leave as is (later get 12_login from the Vids script pack)
Login Name
Password
Game letter
OK
OK

Now Back to Swath :

Press ON the LiteBulb & Parse incoming text and Game Proxy Mode.
Now CONNECT on Swath ( Making sure you see [Registered to #XXX] [Proxy] <-- This is now visible)
You are Not Online Yet!

Now lets go Online :
Double click green ball (TWX in Tool Bar) and connect for real.

Once in game
Check your CN Settings .. type CN and check options
1 - ON , 2 - off , 3 - off , 4 - anything other then 0 , 5 - on
6 - Yes , 7 - No , 9 - SPACE , A - Compact , B - No , C - Off

or Run _vid_startup found in the Vids script pack

Then its a matter of making macro's and ready your system for launching scripts.
In Swath Preferences / Scripts / Page 2
make sure TWX Proxy settings Script directory is pointing to your TWX scripts.
and at Top of Swath , the Tab marked Scripts / Script Tools / Reload All Scripts.

Thats about it.
At this point you are now using TWX with your Swath.

Script Sources :
http://www.navhaz.com
http://www.tw2002.info/files/index.php

Vid

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