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| Swath Visual Map http://www.classictw.com/viewtopic.php?f=15&t=32564 |
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| Author: | Comet [ Mon Dec 05, 2011 1:09 pm ] |
| Post subject: | Swath Visual Map |
Is there anyway to expand the picture so you can actually see where each sector leads? |
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| Author: | Vid Kid [ Mon Dec 05, 2011 1:37 pm ] |
| Post subject: | Re: Swath Visual Map |
Do you mean other then to expand it out full screen ? Maybe 2 monitors ... Stein is toying with the idea of a multi page print-out. but that is as good as it gets. |
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| Author: | T0yman [ Mon Dec 05, 2011 1:45 pm ] |
| Post subject: | Re: Swath Visual Map |
Print out a 30K universe |
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| Author: | Comet [ Mon Dec 05, 2011 1:49 pm ] |
| Post subject: | Re: Swath Visual Map |
Sorry lemme rephrase. If i have a bubble of 150 sectors. Would be nice to see where the sectors lead too. also for instance if the bubble is broken or has multi entrances that's what i mean. =-/ Printing out 30k sectors. that might be hard on a printer =-/ |
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| Author: | T0yman [ Mon Dec 05, 2011 1:56 pm ] |
| Post subject: | Re: Swath Visual Map |
Comet wrote: Sorry lemme rephrase. If i have a bubble of 150 sectors. Would be nice to see where the sectors lead too. also for instance if the bubble is broken or has multi entrances that's what i mean. =-/ Printing out 30k sectors. that might be hard on a printer =-/ Swath bubble finder shows you all the sector numbers in the bubble, and you can highlight them by turning the option "ON" on the visual mapper. But I don't think there is an option to print out just that bubble. |
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| Author: | Comet [ Mon Dec 05, 2011 2:23 pm ] |
| Post subject: | Re: Swath Visual Map |
Ya learn something new everyday. btw Vulcan's game isn't as hard as it seems |
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| Author: | T0yman [ Mon Dec 05, 2011 2:28 pm ] |
| Post subject: | Re: Swath Visual Map |
It would be nice if the bubble finder option was a larger window, trying to see the whole bubble if it is > 40 it is a little tough. It would be nice if I have bubble mode on, that it would just display the bubble fitting it to the screen so it could all be visual. |
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