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| 1000 Turn Games http://www.classictw.com/viewtopic.php?f=13&t=10375 |
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| Author: | dadge [ Mon Oct 22, 2001 8:20 pm ] |
| Post subject: | |
I'm a relatively new TWGS player. I started about a month ago on a server run by a friend who set up the game as unlimited turns so that we could learn how to play. In a couple of days he is starting a 1K turn game and I'm betting that this is going to change things a lot. Do any of you seasoned players have any tips on strategy to use in a 1K turn game, since one obviously has less options per day? Also, I understand what SST is, but I don't understand what it means. You steal from a port (btw, how hard is it to do this?), then sell back to the port, then transport...what? Also, what are the best ships to use as a "red", when beginning (I'm going to assume "red" stands for evil)? Thanks for the help. |
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