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 Grimy Trader 
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Ensign

Joined: Fri Feb 01, 2002 3:00 am
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Does changing your ship name have the same effect as buyign a new ship regarding the ability of the grimy trader to locate ports you have ported at?

As in, if you buy a new ship and sleep in it w/o porting anywhere, the grimy trader will say no info available on that trader.


Tue Mar 12, 2002 9:40 pm
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Chief Warrant Officer
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Joined: Mon Feb 11, 2002 3:00 am
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I THINK Grimy will give up port info on the trader, sleeping in a ship you have never ported in will only cause him to give out outdated info. I could be wrong on this...

A Proud Member of the Alliance
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Edited by - severian on March 12 2002 9:33:52 PM


Wed Mar 13, 2002 12:32 am
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Commander
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Joined: Mon Oct 29, 2001 3:00 am
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Location: Tucson, AZ
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quote:
Does changing your ship name have the same effect as buyign a new ship regarding the ability of the grimy trader to locate ports you have ported at?


Yes. Grimy checks the name of the ship you are currently in, then reports sectors where the last ship ported has that same name. If the ship has a unique name and has never ported anywhere, then Grimy will turn up nothing. If someone else has a ship with the same name, Grimy will report sectors where they ported. That's why lots of people name their ships "The Merchant Marines" -- simply because lots of people do it, so they confuse Grimy.

Suddenly you're Busted!


Wed Mar 13, 2002 2:40 am
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Sergeant

Joined: Wed Mar 13, 2002 3:00 am
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So, a particularly sneaky tactic would be to find whoever your arch nemesis is and name you ship the same thing? (as in Grimy to find him, then rename your ship?)


Wed Mar 13, 2002 8:47 am
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Joined: Thu Feb 07, 2002 3:00 am
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quote:
Does changing your ship name have the same effect as buyign a new ship regarding the ability of the grimy trader to locate ports you have ported at?

As in, if you buy a new ship and sleep in it w/o porting anywhere, the grimy trader will say no info available on that trader.


Everything you ever needed to know about the Grimy Trader. TW2002 Manual/The Tavern FAQ (http://www.eisonline.com/twforum/topic. ... IC_ID=2221)

This FAQ was written a year ago, and as far as I'm aware is still completely up to date.

Lisa M. Wilson
aka Rave
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Wed Mar 13, 2002 12:37 pm
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Lieutenant J.G.

Joined: Sat Dec 22, 2001 3:00 am
Posts: 427
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quote:
Everything you ever needed to know about the Grimy Trader. TW2002 Manual/The Tavern FAQ (http://www.eisonline.com/twforum/topic. ... IC_ID=2221)

This FAQ was written a year ago, and as far as I'm aware is still completely up to date.


Just thought you might want to know, in .55 (maybe earlier, never tested) the BRIBE command does not turn up the most recect porting, but rather seems to always turn up the second most recent porting.


Wed Mar 13, 2002 6:05 pm
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Ensign

Joined: Fri Feb 01, 2002 3:00 am
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Just give him more money. :) I always seem to get the most recent, or else I'm just getting lucky and I'm always finding people who are ppt, so the 2nd port is very recent as well, and hence they are still there (or in the area).


Wed Mar 13, 2002 7:48 pm
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Lieutenant J.G.

Joined: Sat Dec 22, 2001 3:00 am
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quote:
Just give him more money. :) I always seem to get the most recent, or else I'm just getting lucky and I'm always finding people who are ppt, so the 2nd port is very recent as well, and hence they are still there (or in the area).


It may be it has changed in .55. I tested 5 or 6 times with 200k-1million, and ever time I was given the second most recent.


Wed Mar 13, 2002 8:49 pm
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Staff Sergeant

Joined: Thu Mar 01, 2001 3:00 am
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Rave,

I just read the Tavern FAQ and it's great! Really informative ... it brought me back to when I first played tradewars and tried to try typing every imaginable topic to the grimy trader so I could learn some "secrets"! hehe

There's one thing you might want to correct in the FAQ, though, so it doesn't confuse anyone. It's this paragraph:

"It is important to remember, especially for mega-corping teams, that it's not just any fighter that will shield you from the trace. It has to belong to you personally, or to the corp you belong to. For example, in a mega-corping situation, you are playing on the red corp. If you enter a sector with a fighter belonging to you or the corporation you are a member of, your porting will be shielded from the trace. However, the blue corp's fighters (in a situation where the blues are twarp-towing the reds around for improved money-making), you're porting will not be shielded unless you first destroy and replace the fighter with your own, set as either personal or corporate."

That's not right -- if I'm on Corp 1, and Corp 2 has a fig blocking a port, Corp 3 won't be able to get any info on that port via CIM or grimy.

Just thought I'd let you know so you can edit it! Come up with more FAQs like that -- very cool. :)

Renato


Thu Mar 14, 2002 3:18 pm
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quote:
There's one thing you might want to correct in the FAQ, though, so it doesn't confuse anyone. It's this paragraph:

quote:
"It is important to remember, especially for mega-corping teams, that it's not just any fighter that will shield you from the trace. It has to belong to you personally, or to the corp you belong to. For example, in a mega-corping situation, you are playing on the red corp. If you enter a sector with a fighter belonging to you or the corporation you are a member of, your porting will be shielded from the trace. However, the blue corp's fighters (in a situation where the blues are twarp-towing the reds around for improved money-making), you're porting will not be shielded unless you first destroy and replace the fighter with your own, set as either personal or corporate."


That's not right -- if I'm on Corp 1, and Corp 2 has a fig blocking a port, Corp 3 won't be able to get any info on that port via CIM or grimy.


Thank you Renato. I'll give this a couple tests. Not that I doubt you, but if I'm going to make a change I better well verify the change. That's two change recommendations made for the FAQ. Do I hear a third?

quote:
Just thought I'd let you know so you can edit it! Come up with more FAQs like that -- very cool. :)


There's also my planet/bubble building FAQ somewhere in the TW Manual forum. If not, I should repost it as well, though I think that one could definitely use some work.

But thank you for the compliments regarding the Tavern one. It was literally the first serious TW-related piece of material I worked, well over a year ago now.

Lisa M. Wilson
aka Rave
uhndagrowhn bbs

uhndagrowhn bbs
telnet://uhndagrowhn.merseine.nu


Thu Mar 14, 2002 3:25 pm
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