Once apon a time in version 25-32
If a ship had no pod it could not be captured.
Now that flag has no effect on an unmanned ship. It can be captured
So "How do I make a usable ship un-capturable?"
Do WE have to ask for a new FLAG in Tedit ?
And when will that be ADDed to the MIX ??
May I ask .. Can it be returned to the way a scout was handled ?? Remebering when scouts could not be captured.
Manned or NOT !!
Basic Question .. Do we need another flag ?
or does no pod mean no way to cap ship .. go buy your own !!