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 TWGS Server specs 
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Gunnery Sergeant

Joined: Thu Apr 19, 2001 2:00 am
Posts: 27
Location: USA
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I have been playing with TWGS a bit and have a few questions about what exactly is required for a really nice server.

What kind of RAM is required for different scenarios? ie... Basic non-gold game vs. Gold or MBBS enabled, 1000 sectors vs 20000, 2 gold alien types vs 4, etc.

Does TWGS make use of multiple processors? If so, how? It appears that Gold aliens are run by different threads for each game, so I assume that they may run on separate CPUs if you have them. How about the individual nodes? If I have one game running 30 nodes with no aliens, is it essentially just one process running on one CPU? Any info anyone has on how TWGS uses multiple CPUs would be beneficial.

Are there any problems with running more than one TWGS? Not multiple games on one GS, but multiple GS's, each with possibly many games?

--smthng

"All your planet are belong to us!"


Fri May 11, 2001 12:49 pm
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