I'm currently working on a game edit, basically what I did was duplicated the Ferrangi race creating a 2nd aggressive race but with positive alignment. My aim was to have both a negative and a positive aggressive alien race so that both positive and negative traders would have a planet/race to claim/destroy without flipping their alignment.
While this sounded nice on notepad at 3am in the morning while unable to sleep, it didn't work out 100% as planned. I searched the interweb for a few hours for an answer to my question but with no avail.
With that being said, I'm trying to edit this new positive aggressive alien so that they will be as gentle as a kitten to positive traders but as fierce as the Ferrangi to negative alignment players. Does anyone know if there is a way to edit the race so that they will not attack positive alignment players/aliens but will attack negative alignment players on sight?
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Tue Aug 16, 2011 5:49 am
Cruncher
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Joined: Fri Feb 23, 2001 3:00 am Posts: 4016 Location: USA
Re: Positive Aliens attacking Positive Players
Great Idea! I copied this post to the TWGS Beta forum.
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Joined: Sun Dec 24, 2000 3:00 am Posts: 3150 Location: USA
Re: Positive Aliens attacking Positive Players
I've responded in the other forum.
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