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 Forum: Hosting Q&A   Topic: TWGS Under RAID

Posted: Mon Mar 26, 2001 11:10 am 

Replies: 0
Views: 849

... but using the same model Adaptec RAID controller and drive brand/models, with duplicate RAID array configurations. The problem persisted on the test machine. I wiped the system clean, reverted back to a standard daisy-chain SCSI setup and reinstalled a copy of the active TWGS server. After the ...

 Forum: Game Play Q&A   Topic: Formula for FLEE?!?!?!

Posted: Thu Mar 22, 2001 10:33 pm 

Replies: 0
Views: 1041

Yah that's right. I want to know the formula (Hekate, you got lots of those, right?) necessary to force a FLEE during an attack. I've tried to test this out on twlinks, but keep running into a brick wall because both shields & figs of defending player are factored and based on attacker's number ...

 Forum: Hosting Q&A   Topic: What's the _full_ deal with the new ship delay?

Posted: Mon Mar 19, 2001 12:19 am 

Replies: 0
Views: 1220

... create some disastourous imbalances between ppl with fast/slow latency [In particular those with >250ms vs those with <250ms] I've since done some testing, its doesn't look so disastourous, I'm just not really sure how it works now... In particular consider a stardock photon blockade. Under the ...

 Forum: Game Play Q&A   Topic: One more suggestion

Posted: Thu Mar 01, 2001 11:58 pm 

Replies: 0
Views: 1465

I just remembered one more suggestion. Since I run or will run several themed games (right now the only one up is Babylon 5 test game, of the test games at least) I would like the ability to have the games to draw from their own individual ANSI folders instead of only one folder of ANSIs ...

 Forum: Game Play Q&A   Topic: Hi there!

Posted: Wed Feb 28, 2001 3:11 pm 

Replies: 10
Views: 1952

Just wanted to say hi (and test my posting here). I'm from the old school of Trade Wars and was working with John over the last couple of years (has it been that long) on conceptual ideas for the new TW. I'm also the author of a new game ...

 Forum: Game Play Q&A   Topic: Network Offloading

Posted: Tue Feb 27, 2001 7:49 am 

Replies: 0
Views: 1411

... to have its priority set by the Sys Admin. While the OLGN server doesn't seem to have a problem with running aliens (18 total - 13 in one private test game, running 24/7) we've had serious problems with Extern bringing the server to its knees. The ability to run Extern from a network machine in ...

 Forum: Hosting Q&A   Topic: Game on own computer

Posted: Mon Feb 26, 2001 1:31 am 

Replies: 0
Views: 1517

I am in the Navy and will be going out to sea soon. I would like to set up a game on my laptop that I can connect to with zoc.twx combo on my lapton so that I can test scripts. Is TWGS designed to be able to accept a local connection from another program?

- The Bounty Hunter -

 Forum: Hosting Q&A   Topic: Need some help

Posted: Fri Feb 23, 2001 2:31 am 

Replies: 0
Views: 1413

... good btw. :D I used to run a BBS about 7 years ago and just recently found out you could still run one through telnet. I have setup a "test" version of Renegade and am trying to run TW2002. So far everything looks good and the setup was easy (I can't believe I still remember alot ...
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