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 Forum: Game Rebangs   Topic: Star Killer's Ice9 November Rebangs

Posted: Sat Nov 02, 2019 7:46 am 

Replies: 3
Views: 447

SK.. I tried joining game M. Want to test some of my own Alien hunting scripts. The letter M cannot be input on the main menu though. Very strange. All other games work. Thanks Hey there Game M was shut down as we are still fine tuning the ...

 Forum: Game Rebangs   Topic: Star Killer's Ice9 November Rebangs

Posted: Fri Nov 01, 2019 10:46 pm 

Replies: 3
Views: 447

SK..
I tried joining game M. Want to test some of my own Alien hunting scripts. The letter M cannot be input on the main menu though. Very strange. All other games work.

Thanks

 Forum: Game Rebangs   Topic: Star Killer's Ice9 November Rebangs

Posted: Wed Oct 30, 2019 9:03 pm 

Replies: 3
Views: 447

... Created with a script by Xanos, based on a concept by Vid Kid. 2 Alien and 10 Random Planets need to captured to end game. Note: This is a Special test game that I will be in testing. You are welcome to come help me test but no player on player combat will be permitted As this is NOT a real game. ...

 Forum: TradeWars Helpers & Scripts   Topic: Stupid question of the day?

Posted: Sat Oct 12, 2019 11:49 am 

Replies: 7
Views: 832

Ok, here is a hint... Remember that test pattern that television stations used to play right after the star spangled banner and shutting down for the night? https://i.imgur.com/ZccQ25a.png Nope, that is not quite right, but you might be getting ...

 Forum: TradeWars Helpers & Scripts   Topic: TWX Technical Discussion (and decompiling info)

Posted: Wed Oct 02, 2019 12:30 am 

Replies: 20
Views: 1383

... string. You have to do this any time the params are treated as a static value, such as if you are using them with triggers. Eg: settextrtrigger test :test "My name is "&$bot_name works, but settextrtrigger test :test "My name is " $bot_name does not. If you don't have ...

 Forum: TradeWars Helpers & Scripts   Topic: TWX Technical Discussion (and decompiling info)

Posted: Wed Oct 02, 2019 12:15 am 

Replies: 20
Views: 1383

... to name them the same for the code to work because the namespace that is used for includes is based on the filename -- so a variable called "test" in "player.ts" is referenced as "$player~test". I chose, in my decompiler, to append the files to a single include in ...

 Forum: TradeWars Helpers & Scripts   Topic: TWX Technical Discussion (and decompiling info)

Posted: Tue Oct 01, 2019 10:40 pm 

Replies: 20
Views: 1383

... of code do the same thing in TWX (and would be forgiven for thinking that, since the reasons why they don't are not obvious): a) echo "Output test " & $testnum & " of " & $testcount & "*" b) echo "Output test " $testnum " of " $testcount ...

 Forum: Game Play Q&A   Topic: TW Passport?

 Post subject: Re: TW Passport?
Posted: Tue Jul 02, 2019 7:14 am 

Replies: 3
Views: 1216

It was added to the test release , then taken out to correct the web page game array. That was set to 26 where 'Q' should be eliminated making it 25 large. I do not know if the web page has been fixed , it may make it into the next ...

 Forum: Open Discussions   Topic: Nearly Instant ZTM...

 Post subject: Re: Nearly Instant ZTM...
Posted: Sun Jun 30, 2019 2:01 am 

Replies: 7
Views: 1072

... seed is between i.e. 2,045,126,000 and 2131526000 and only need a database of 8,640,000 assuming milliseconds in a day is being used (I did not test this). You would still need a server farm of 10,00 and at least 30 days.

 Forum: Official Tournaments   Topic: HHT 2019

 Post subject: HHT 2019
Posted: Thu Jun 27, 2019 7:31 pm 

Replies: 32
Views: 3395

... per corp I have attached the TWA to this post. It is doubtful that I will change much, but I will always listen to suggestions. I have opened a test game on my server (address below): Game T. The best way to contact me is via ICQ if you have any questions. Good luck....you will need it.

 Forum: Game Rebangs   Topic: Viper's Pit is Back...

 Post subject: Viper's Pit is Back...
Posted: Mon Jun 24, 2019 12:22 am 

Replies: 3
Views: 1141

... about it. Lots of great memories. and since JP was nice enough to give me a set of V1 codes for it.. so I decided to bring it back as kind of a test project. Hosting it from my home so the internet connection is not great and right now it has a limited number of nodes. I may upgrade and expand ...

 Forum: Official Tournaments   Topic: Summer Splash Tournament 2019

Posted: Mon May 20, 2019 2:48 pm 

Replies: 66
Views: 9165

Sounds like fun....I'm always looking for a team. Just message me in the test game if there is any availability.

 Forum: Open Discussions   Topic: Geek question

 Post subject: Re: Geek question
Posted: Wed Mar 20, 2019 2:34 pm 

Replies: 2
Views: 846

Just tested on my XP system w/ FireFox 52.9.0 (32-bit)
If this is what your after then it worked.

Attachment:
File comment: Test of the function.
Test.JPG
Test.JPG [ 190.66 KiB | Viewed 819 times ]


Vid

 Forum: TradeWars Helpers & Scripts   Topic: Decompiled Sysop Scripts

Posted: Thu Feb 07, 2019 9:24 am 

Replies: 7
Views: 3042

Aside from the before mention things I found , the includes contain many of the same problems but may still work .. someone please test .. I dont want to chance it since I would have to rename mine and further confuse myself in debugging. Looks good for the most part , and thank you for ...

 Forum: TradeWars Helpers & Scripts   Topic: Decompiled Sysop Scripts

Posted: Thu Feb 07, 2019 8:30 am 

Replies: 7
Views: 3042

Since we're past Christmas now, Happy Valentine's Day! I haven't actually tested these yet, but pretty sure they'll work just fine. If there are any problems, let me know. This pack includes So_MakeAnsi for both v1 and v2. Edit: Added the random planet maker ...
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